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Before posting your Resource, please make sure you can answer YES to any of the following questions:
Is the resource ENTIRELY my own work?
If no to the previous one, do I have permission from the original author?
If no to the previous one, did I put a reasonable amount of work into the resource myself, such that the changes are noticeably different from the source that I could take credit for them?
If you answered no to all three, maybe you should consider taking your stuff somewhere other than the Resources forum.
Consult the
Resource/Request Posting Guidelines for more information.
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ZDG
Posts: 918 Joined: Sat Jan 02, 2010 12:01 pm
Location: in SlumpEd
Post
by ZDG » Wed Feb 03, 2010 7:55 am
Last edited by ZDG on Sat May 22, 2010 4:16 am, edited 46 times in total.
Trooper 077
Posts: 856 Joined: Mon Aug 17, 2009 7:29 pm
Post
by Trooper 077 » Wed Feb 03, 2010 7:32 pm
Heres an offer i was making some weapons for a doom mod
Spoiler:
See if you can make those into weapons,I would hate for them to go to waste
Oh and credit goes to wildweasel and marty kirra
XutaWoo
Posts: 4005 Joined: Sat Dec 30, 2006 4:25 pm
Location: beautiful hills of those who are friends
Post
by XutaWoo » Wed Feb 03, 2010 8:31 pm
Why not just make your own resource thread and post them there?
Trooper 077
Posts: 856 Joined: Mon Aug 17, 2009 7:29 pm
Post
by Trooper 077 » Wed Feb 03, 2010 8:53 pm
XutaWoo wrote: Why not just make your own resource thread and post them there?
I wanna wait till I have more edits
ZDG
Posts: 918 Joined: Sat Jan 02, 2010 12:01 pm
Location: in SlumpEd
Post
by ZDG » Thu Feb 04, 2010 1:11 pm
Allright! I'll decorate them when i have time.
wildweasel
Posts: 21706 Joined: Tue Jul 15, 2003 7:33 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): A lot of them
Graphics Processor: Not Listed
Post
by wildweasel » Thu Feb 04, 2010 1:17 pm
trooper077 wrote: I wanna wait till I have more edits
You've got enough to start your own.
JoeyTD
Posts: 865 Joined: Mon Apr 06, 2009 1:02 pm
Preferred Pronouns: He/Him
Graphics Processor: ATI/AMD with Vulkan/Metal Support
Location: Map 33
Post
by JoeyTD » Thu Feb 04, 2010 2:37 pm
trooper077 wrote: XutaWoo wrote: Why not just make your own resource thread and post them there?
I wanna wait till I have more edits
I ownlly strated with 5 edits when i made my first [resource] topic.
ZDG
Posts: 918 Joined: Sat Jan 02, 2010 12:01 pm
Location: in SlumpEd
Post
by ZDG » Fri Feb 05, 2010 9:36 am
Well, apparently, he decorated them himself.
Trooper 077
Posts: 856 Joined: Mon Aug 17, 2009 7:29 pm
Post
by Trooper 077 » Fri Feb 05, 2010 6:17 pm
Nope! There still sprites,i have no idea how to use decorate so its yours if you wanna make them
wildweasel
Posts: 21706 Joined: Tue Jul 15, 2003 7:33 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): A lot of them
Graphics Processor: Not Listed
Post
by wildweasel » Fri Feb 05, 2010 10:02 pm
trooper077 wrote: Nope! There still sprites,i have no idea how to use decorate so its yours if you wanna make them
You've got your own thread. Please direct discussion there instead, or I'll split it myself.
ZDG
Posts: 918 Joined: Sat Jan 02, 2010 12:01 pm
Location: in SlumpEd
Post
by ZDG » Sat Feb 06, 2010 2:58 am
Mr.Green
Posts: 518 Joined: Mon Jan 05, 2009 2:28 am
Location: Mexico
Post
by Mr.Green » Sat Feb 06, 2010 10:21 am
I dont know about new fist,but the bolt-action rifles are pretty good ideas. Keep it up
ZDG
Posts: 918 Joined: Sat Jan 02, 2010 12:01 pm
Location: in SlumpEd
Post
by ZDG » Sat Feb 06, 2010 11:12 am
Well, there is chop frames, but i didn't code them. I will when i'll create a tome-like item.
Yeah, tomed fist.
Mr.Green
Posts: 518 Joined: Mon Jan 05, 2009 2:28 am
Location: Mexico
Post
by Mr.Green » Sat Feb 06, 2010 11:18 am
ZDG wrote: Well, there is chop frames, but i didn't code them. I will when i'll create a tome-like item.
Yeah, tomed fist.
Yeah,that would be great. Like karate fighting style.
ZDG
Posts: 918 Joined: Sat Jan 02, 2010 12:01 pm
Location: in SlumpEd
Post
by ZDG » Sat Feb 06, 2010 11:36 am
I was planning to do a karate chop and a jump-kick.