Spoiler: ScreenshotHere's the download: http://www.phobus.servegame.com/doom/ph_mod.zip
And here's the page: http://www.phobus.servegame.com/doom/tiny.html
Paul and I have finished all three maps now, complete with MAPINFO, choices of music, difficulty modes and a full text file. Complete with /idgames release too :O MAP03 is notable as it is in two sections, one entirely by Paul (I helped him out a little), and the other with me as the sole author (I used his texture choices as a reference to keep the theme). Download and experience a short, oldschool romp! No jumping or crouching, to help the feel. It's like the early-mid 90's all over again
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Old stuff:
My youngest brother (Paul) and I have had a go at a little teamwork in a little map. Its pretty much in a similar vein to my Tiny Pack 1 maps, to be honest, but we consider it the start of a potential episode (if its any good, that is).
Nothing ambitious or particularly amazing, and it technically isn't a ZDoom map (it uses MAPINFO and thats about it), but all the same it works quite well, and as its his first proper map, we wasn't going to set the world on fire or anything.
The map - The Mouth of Death - is basically a little hell cave that you fight through and leave. He has an idea of how he fancies starting the next map, so hopefully people enjoy it and we can work on that
The split of work was that he did a little bit at the start to set the theme, I expanded on it, and then we branched out and made a few rooms, and I tied the level together to have an exit and progression. His work was mostly thing placement, theming and basic rooms, although I did teach him about fake light effects and "putting in stuff that you'd expect to see there" (read: basic details) and he did a bit of each himself.
So yeah - enjoy
