Hello everyone, it's been a very long time since I've touched a Doom editor, but a friend of mine recently got me hooked on the game again. I've released one wad in the past - Sector 666, a 10 level episode for Doom 2 that was received fairly well. Yes, it's dated 1998.
http://www.doomworld.com/idgames/index.php?id=9745
Anyway, I started working on another .wad about a month ago. I intend to make another Doom 2 "episode" and at present have the first 3 maps completed. There is no theme or storyline, I am just focusing on making quality maps with a high difficulty level. I have yet to decide but I may include a limited number of new monsters and weapons via Decorate, this, along with the features provided by the MAPINFO lump are the only reasons I am really using Zdoom (although, I have begun to dabble in ACS..)
Anyway, on to a few screenshots.
Map 01 - The Boditorium
http://i188.photobucket.com/albums/z148 ... OM0009.png
http://i188.photobucket.com/albums/z148 ... OM0002.png
Map 02 - Temple of Doom
http://i188.photobucket.com/albums/z148 ... OM0011.png
http://i188.photobucket.com/albums/z148 ... OM0015.png
Map 03 - Fire and Grimstone
http://i188.photobucket.com/albums/z148 ... OM0017.png
http://i188.photobucket.com/albums/z148 ... OM0007.png
http://i188.photobucket.com/albums/z148 ... OM0004.png
Anyway, I just wanted a little feedback. If anyone has any comments, please let me know =)
[WIP]Aeternum
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
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Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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