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Re: ZDoom 2.3.1 released

Posted: Wed Mar 25, 2009 1:48 pm
by Unknown_Assassin
Gez wrote: DD month YYYY
This is the format I have seen the most besides the US format MM DD YYYY.
Damn US....always trying to feel special and unique amongst other countries. :glare:

Re: ZDoom 2.3.1 released

Posted: Wed Mar 25, 2009 2:01 pm
by Enjay
One of the reasons that DD Month (YY)YY is used is to make it clear to Americans that the date is not in the MM DD (YY)YY. Otherwise there would be no need to spell out the month. It's a shame that most American places that I have seen do not also extend the courtesy and merely stick with MM DD (YY)YY rather than use Month DD (YY)YY to make it clear to the rest of the world what the intended date is.

Re: ZDoom 2.3.1 released

Posted: Thu Mar 26, 2009 11:29 am
by Hirogen2
Either we have a forum hack, or the overlord indeed changed his name from randy to randi.

Re: ZDoom 2.3.1 released

Posted: Thu Mar 26, 2009 11:38 am
by Project Shadowcat
Hirogen2 wrote:Either we have a forum hack, or the overlord indeed changed his name from randy to randi.
The boss does one little thing and people start thinking it's the end of the world.
If it were a hack, (s)he'd have done something about it by now.

Re: ZDoom 2.3.1 released

Posted: Thu Mar 26, 2009 11:49 am
by Graf Zahl
Project Dark Fox wrote: If it were a hack, (s)he'd have done something about it by now.
What makes you think that? Some people actually need to sleep and work throughout most of the day.

Re: ZDoom 2.3.1 released

Posted: Thu Mar 26, 2009 12:24 pm
by Nash
For all we know, it could be just a forum software bug... just like how some versions of Doom changed the letter "Y" to "I" ("Press I to quit"). :D :D :D
Spoiler:

Re: ZDoom 2.3.1 released

Posted: Thu Mar 26, 2009 1:49 pm
by Project Shadowcat
Graf Zahl wrote:
Project Dark Fox wrote: If it were a hack, (s)he'd have done something about it by now.
What makes you think that? Some people actually need to sleep and work throughout most of the day.
I've seen him/her post a few times with the new name.

Re: ZDoom 2.3.1 released

Posted: Thu Mar 26, 2009 2:21 pm
by Rachael
Image

Re: ZDoom 2.3.1 released

Posted: Thu Mar 26, 2009 4:40 pm
by Hirogen2
Project Dark Fox wrote:I've seen him/her post a few times with the new name.
If you have a cookie that is still valid, it might be possible to miss that. Depends on the software though, and what checks it does or forgets to do.

Re: ZDoom 2.3.1 released

Posted: Sat Mar 28, 2009 3:25 am
by mickey96
Is there a way to properly replace an item?

This medhod:

Code: Select all

Fuel : Ammo replaces Cell
doesn't work. Please help me! :(

Re: ZDoom 2.3.1 released

Posted: Sat Mar 28, 2009 7:35 am
by Rachael
1) Why would you "replace" ammo?
2) I think replacing only works for spawn functions, such as the level start "THINGS" definitions and ACS spawning, not positive though. I know certain things, such as player weapons and player classes, can't be replaced with just DECORATE code; unless you do it in a special way. KEYCONF for sure, for either case, has to get involed, whether you do it the old way or the new way. And if you're doing what I think you're doing with ammo, it will involve weapons, which will involve players... so...

Re: ZDoom 2.3.1 released

Posted: Sat Mar 28, 2009 7:55 am
by Graf Zahl
That code fragment is so incomplete that it's absolutely impossible to see what went wrong. Most likely a user error that's not obvious from what you posted.

Re: ZDoom 2.3.1 released

Posted: Sun Apr 12, 2009 1:35 am
by ACE7
Hmm problem. especially for weapon mods like some of wild weasels wads, for instance when i loaded ww-magop.wad i could play it fine and everything, but when i had weapon 3 in use and pressed 3 again, it fully freezes and i have to reboot the pc :(

any solution or a new build? cheers

Re: ZDoom 2.3.1 released

Posted: Sun Apr 12, 2009 1:55 am
by Unknown_Assassin
Try the latest SVN version:
http://svn.drdteam.org/

Re: ZDoom 2.3.1 released

Posted: Mon Apr 20, 2009 2:24 pm
by wildweasel
ACE7 wrote:Hmm problem. especially for weapon mods like some of wild weasels wads, for instance when i loaded ww-magop.wad i could play it fine and everything, but when i had weapon 3 in use and pressed 3 again, it fully freezes and i have to reboot the pc :(

any solution or a new build? cheers
Which weapon 3 are you talking about? There are lots.