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Re: New Wepons sprites: Volt-Pistol and etc.
Posted: Sun Jan 18, 2009 7:47 pm
by przndoom
Something that i just edited up.
what you guys think?
Volt blaster
-takes small cell
-Fires 9 fast strong plasma bolts per cell,
-accurate
-Alt Fire shoots 3 Electric-Volts that homes on the player if close and electrocute it for 3 seconds or so
-And If alt hold, it can charge up for 1 strong lazor plasma-jolt, ripping anything and leaving static shocks in its path. (last for 5 seconds and goes away)
-over heats easily

Re: New Wepons sprites: Volt-Pistol and etc.
Posted: Sun Jan 18, 2009 9:29 pm
by Xaser
The design is excellent, though the different parts look a tad too "thrown-together." Take some time to smooth the edges between the dark and light parts and you'll have a winner.
Though You may want to edit the hand-holding-clip graphic since it seems too large to actually fit in the pistol that way. Try cutting out the clip from the hand, rotating it 90 degrees to the right, then placing it back in the hand. As it is, it looks like the marine is trying to stick it in lengthwise -- oops. ;P
Re: New Wepons sprites: Volt-Pistol and etc.
Posted: Sun Jan 18, 2009 10:26 pm
by przndoom
thanks man!
ya the edges need to be clean, but when i was "Done" and sick of editing it you like...w/e screw that...
Ya, Personally, I dont like the left side clip. one. I like it having a capsule battery size thingy, I couldn't find one that fit so I just hail mary'd a volt-clip one.This weapon, Raven and high voltage, and some gun picture that I have for inspiration...oh and mother Russia, that inspired me too, big time.
I kinda wanted to make a class of weapons, assassin like, just a character ego i imagined

.

I thing of make swords etc. like
Chakan like and something matching with this pistol..
Thanks again

Re: New Wepons sprites: Volt-Pistol and etc.
Posted: Mon Jan 19, 2009 9:54 am
by Scuba Steve
It's going to look really weird ingame. The angle is really off and will look like his arms are really far to his right shooting up.
Re: New Wepons sprites: Volt-Pistol and etc.
Posted: Mon Jan 19, 2009 12:15 pm
by Mr.Green
I don't agree with the Scuba Steve...nothing weird in your weapon.
For the clip thingy,the pistol can be raised somehow and then the clip should be seen.

Re: New Wepons sprites: Volt-Pistol and etc.
Posted: Mon Jan 19, 2009 2:44 pm
by .+:icytux:+.
Mr.Green wrote:I don't agree with the Scuba Steve...nothing weird in your weapon.
For the clip thingy,the pistol can be raised somehow and then the clip should be seen.

no... scuba steve is right. the weapon is way off. it will look like he is shooting to the side, you should really try getting it to face forward alot more.
Re: New Wepons sprites: Volt-Pistol and etc.
Posted: Mon Jan 19, 2009 6:22 pm
by Xaser
Hmm, I guess you have a point -- at least the hand angle doesn't quite match up straight with the direction the gun barrel is facing.
But I'd just go the lazy route and edit the hand angle. ;P
*shrugs* -- somehow, far-side weapons really haven't bothered me that much. Strange to say.
Re: New Wepons sprites: Volt-Pistol and etc.
Posted: Mon Jan 19, 2009 6:31 pm
by przndoom
I agree too, The base was like that so I didn't bother (i thought it was me but i see other see it too), so thanks for the reply Scuba and :icytux:.
How about this? i did a 10 min quicky... ( I probably need some shading touch ups, but for now lets get the shape right then shade and finish it

)

When i made started making this, I wanted to be like a magnum holding FYI, iono if that may help
Oh also, the white thing is where the plasma comes out :3
the back bottom is holding the battery-volt-power-thingy
Re: New Wepons sprites: Volt-Pistol and etc.
Posted: Tue Jan 20, 2009 11:28 am
by CaptainToenail
Looks like some sort of sci-fi banana, it might look a little off-centre aiming in game

Re: New Wepons sprites: Volt-Pistol and etc.
Posted: Tue Jan 20, 2009 9:30 pm
by Scuba Steve
The red dot is roughly where the vanishing point should be. This is a very rough edit to show how it would potentially look.
Re: New Wepons sprites: Volt-Pistol and etc.
Posted: Tue Jan 20, 2009 11:12 pm
by przndoom
WOW! thank you!
Now I see it more vividly,
Could'nt place my finger on the one element that i was missing..but now i see it
thanks Suba Steve. you rock!
I'll make a sample sprite, when i have time...have lots of essays to do

Re: New Wepons sprites: Volt-Pistol and etc.
Posted: Fri Jan 23, 2009 10:25 am
by Amuscaria
Use something like this to help you allign your weapons. Since Doom is a FPS, with the focus to the center of the screen, you should use a Single-Vanishing Point template to help allign your none-centered weapons (centered ones are easily done even without it).
Keep in mind that all the parallel lines on your guns should all point and allign to the red dot. Single-VP is pretty easy to do. IT doesn't have to be excacty, since the sprite is too small to allign the thing perfectly. You can also use this to scale the size of your weapon, but that kind of complexity is usually uncessary.