Posted: Sun Apr 01, 2007 4:57 pm
He ain't so hot in Hate Arena.Bouncy wrote:To not be nearly as hard as DBT himself? I swear, the pet was like 90% as hard as DBT himself. That should NOT be the case. >_<
To continue the Doom experience, play the Shores of Hell and its amazing sequel, Inferno!
https://forum.zdoom.org/
He ain't so hot in Hate Arena.Bouncy wrote:To not be nearly as hard as DBT himself? I swear, the pet was like 90% as hard as DBT himself. That should NOT be the case. >_<
'Sekto wrote:Captain@ Someone please help me implement enemies into AEOD!???
it easy, find the deocrate code for the ninja imp copy all of that including all his attacks, and his snds from sndinfo and then the sprites for the ninja imp and place them in with ae6.wad or somthing and add the decorate into the decorate in the ae wad filewsCaptain Ventris wrote:'Sekto wrote:Captain@ Someone please help me implement enemies into AEOD!???
For my own uses. You know, the ninjaimp.
I know, but the Ninja Imp is not behaving correctly. See in the previous pages of this thread.Sekto wrote:it easy, find the deocrate code for the ninja imp copy all of that including all his attacks, and his snds from sndinfo and then the sprites for the ninja imp and place them in with ae6.wad or somthing and add the decorate into the decorate in the ae wad filewsCaptain Ventris wrote:'Sekto wrote:Captain@ Someone please help me implement enemies into AEOD!???
For my own uses. You know, the ninjaimp.
Spoiler:
That dude in my face? Dementor. Does NOT cooperate.Sekto wrote:that rocks, to bad its zdoom format not gzdoom

