Spoiler:
- Does the Heavy Rifle upgrade do anything? It claims to enable automatic fire, but I thought this was already the case with the normal military rifle. The only thing I think it does is decrease recoil somewhat.
- I think the silenced machine pistol in DMW is broken. I've tried it in both the original and patched versions of Enriched, and both times it immediately alerted the enemies like nothing had changed. However, it does appear to give a bonus to accuracy, but that's not exactly why I bought the upgrade.
-The second upgrade for the lazer gun costs 300 junk, and claims so in the upgrade description, but the menu option to upgrade it still says 150 junk.
-The reload sound for the Desert Pump is far too loud, in my opinion. It's even louder than the actual gun firing! It should definitely be lowered to the same level as the other sounds of the weapon.
- Would it be practical to add upgrades to the pipebombs? I know why they don't have them right now because they're supposed to be used up and not kept like a normal weapon, but I think some interesting things could be done with them, like a remote mode or a incendiary charge.
Ashes Afterglow TC - closing the vault
- LaputanMachine
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Re: (V1.05 Page50) Ashes Afterglow TC
I have a few comments about the weapons. Some are questions, others are concerns.
Spoiler:
- AmissaAnima
- Posts: 190
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Re: (V1.05 Page50) Ashes Afterglow TC
Speaking of weapons i think that the basic crowbar that you use deserves to have upgrades as well. I find myself using it quite often when dealing with common goon type enemies like the basic Mutant enemy. I personally think an upgrade that either increased it's range so you can hit further enemies away and or increased damage could be useful (like having a one hit kill heavy attack for the for the crowbar but the alternative fire becomes slower to counter the major benefit One hit kill for the Basic Mutants not other enemies)
I honestly don't like how the
I honestly don't like how the
Spoiler:
Re: (V1.05 Page50) Ashes Afterglow TC
Hi Vostyok!
Thanks for your awesome work! It was worthy to wait, episode 2 is gorgeous and super exiting!
My only concern so far (but that's just to be picky!): I found that all weapons sprites are a bit "up" (don't know how to describe, like pointing toward the crosshair too much hence disturbing sight). Too late for Afterglow but if you're thinking in to make an episode 3 (yeah !!!) and change some sprites, I found that the good old Ashes2063 sprite set were better positioned (angle more toward south east).
And a question: When do you think the weapon-only and monsta-only (and sterilized map) could be done? For people like me that don't have much time to play unfortunately, the RPG style of Ashes is difficult to follow while I do enjoy A LOT to be able to play your beautiful maps like I would play another wad. Also, is there any way to make the weapon upgrade available even in a non-RPG style gameplay?
Thanks again for your fantastic work, your game has more personality that most of what have been done for doom so far
PS: Oh and any idea whether John S. Weekley plan to release the afterglow album any soon?
Thanks for your awesome work! It was worthy to wait, episode 2 is gorgeous and super exiting!
My only concern so far (but that's just to be picky!): I found that all weapons sprites are a bit "up" (don't know how to describe, like pointing toward the crosshair too much hence disturbing sight). Too late for Afterglow but if you're thinking in to make an episode 3 (yeah !!!) and change some sprites, I found that the good old Ashes2063 sprite set were better positioned (angle more toward south east).
And a question: When do you think the weapon-only and monsta-only (and sterilized map) could be done? For people like me that don't have much time to play unfortunately, the RPG style of Ashes is difficult to follow while I do enjoy A LOT to be able to play your beautiful maps like I would play another wad. Also, is there any way to make the weapon upgrade available even in a non-RPG style gameplay?
Thanks again for your fantastic work, your game has more personality that most of what have been done for doom so far

PS: Oh and any idea whether John S. Weekley plan to release the afterglow album any soon?
Re: (V1.05 Page50) Ashes Afterglow TC
I had this problem too, you have to set comp level to default. Something about sound alert being different with other settings.LaputanMachine wrote:I have a few comments about the weapons. Some are questions, others are concerns.Spoiler:
- ZikShadow
- Posts: 605
- Joined: Wed Jul 13, 2016 1:43 am
- Location: Could be the chair, the floor, or the bed.
Re: (V1.05 Page50) Ashes Afterglow TC
I feel like upgrading the crowbar, while very nice for people who like to use melee combat, might end up making the guns completely useless.AmissaAnima wrote:Speaking of weapons i think that the basic crowbar that you use deserves to have upgrades as well.
As it is right now, you can finish a good chunk of the mod using literally just the crowbar and the shotgun bayonet. I know I did. Vos can vouch. I actually completely forgot about the bootknife since I kept using the crowbar, so that's three options.
All of them are strong enough to handle low tier enemies in one or two hits, and even on the later tier ones like the Matango, you can kill them with 4 solid altfire crowbar hits (on Survival atleast, I haven't checked other difficulties yet).
Last edited by ZikShadow on Sun Nov 14, 2021 11:28 am, edited 1 time in total.
Re: (V1.05 Page50) Ashes Afterglow TC
There's a golden crowbar sprite in the files, so I have to imagine that it was a scrapped idea due to balance reasons like mentioned.
- ZikShadow
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Re: (V1.05 Page50) Ashes Afterglow TC
You can get the golden crowbar ingame though a sidequest. It's just a skin however, no mechanical changes.
- Kroc
- Posts: 116
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Re: (V1.05 Page50) Ashes Afterglow TC
Finished. Although I have to admit that I had to cheese the final boss with godmode; that really was impossible. It's way, way too hard and it's not clear if you're having any effect. Definitely needs more feedback. When she begins circling like crazy you can't get a strong enough hit in to do anything.
I got the best ending, but there's no way to tell; I suppose that's how it's meant to be. I had to check the script code to verify it all added up.
I was expecting some kind of final stats / report screen to give an idea of how well I'd done. Time spent, rounds spent, secrets found etc.
What I liked:
A couple of remaining bugs:
I got the best ending, but there's no way to tell; I suppose that's how it's meant to be. I had to check the script code to verify it all added up.
I was expecting some kind of final stats / report screen to give an idea of how well I'd done. Time spent, rounds spent, secrets found etc.
What I liked:
Spoiler:What I disliked:
Spoiler:What I would like to see:
Spoiler:Questions:
Spoiler:Bugs:
A couple of remaining bugs:
- I got all five spores, but I could give the last one to the doctor infinitely; it never left my inventory
- The North gate key remained in my inventory until the end of the game. This seems a little redundant; it should have been consumed once the door was opened
Last edited by Kroc on Sun Nov 14, 2021 12:23 pm, edited 1 time in total.
- Kroc
- Posts: 116
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Re: (V1.05 Page50) Ashes Afterglow TC
Aha! Thanks, I didn't put two and two together; I didn't think of them being in the same locationZikShadow wrote:Spoiler:
- Ihavequestions
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Re: (V1.05 Page50) Ashes Afterglow TC
I'd rather see an option for using the crowbar together with a rope or chain as a kind of grappling hook.AmissaAnima wrote:Speaking of weapons i think that the basic crowbar that you use deserves to have upgrades as well.
- CyberneticPhantom
- Posts: 36
- Joined: Sun Jan 19, 2020 3:57 pm
Re: (V1.05 Page50) Ashes Afterglow TC
Kroc wrote:Finished. Although I have to admit that I had to cheese the final boss with godmode; that really was impossible. It's way, way too hard and it's not clear if you're having any effect. Definitely needs more feedback. When she begins circling like crazy you can't get a strong enough hit in to do anything.
I got the best ending, but there's no way to tell; I suppose that's how it's meant to be. I had to check the script code to verify it all added up.
I was expecting some kind of final stats / report screen to give an idea of how well I'd done. Time spent, rounds spent, secrets found etc.
What I liked:Spoiler:What I disliked:Spoiler:What I would like to see:Spoiler:Questions:Spoiler:Bugs:
A couple of remaining bugs:
- I got all five spores, but I could give the last one to the doctor infinitely; it never left my inventory
- The North gate key remained in my inventory until the end of the game. This seems a little redundant; it should have been consumed once the door was opened
Spoiler:
- Kroc
- Posts: 116
- Joined: Sun Oct 02, 2016 11:37 am
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- Contact:
Re: (V1.05 Page50) Ashes Afterglow TC
CyberneticPhantom wrote:Spoiler:
Spoiler:
- CyberneticPhantom
- Posts: 36
- Joined: Sun Jan 19, 2020 3:57 pm
Re: (V1.05 Page50) Ashes Afterglow TC
Kroc wrote:CyberneticPhantom wrote:Spoiler:Spoiler:
Spoiler:
- AmissaAnima
- Posts: 190
- Joined: Sun Oct 31, 2021 10:34 pm
- Preferred Pronouns: He/Him
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Re: (V1.05 Page50) Ashes Afterglow TC
I am grateful for your level head response on my suggestion Zikshadow not a lot of people that I know of knows how to remain calm in a situation that conflicts with what they believe is correct.ZikShadow wrote:I feel like upgrading the crowbar, while very nice for people who like to use melee combat, might end up making the guns completely useless.AmissaAnima wrote:Speaking of weapons i think that the basic crowbar that you use deserves to have upgrades as well.
As it is right now, you can finish a good chunk of the mod using literally just the crowbar and the shotgun bayonet. I know I did. Vos can vouch. I actually completely forgot about the bootknife since I kept using the crowbar, so that's three options.
All of them are strong enough to handle low tier enemies in one or two hits, and even on the later tier ones like the Matango, you can kill them with 4 solid altfire crowbar hits (on Survival atleast, I haven't checked other difficulties yet).
I am plenty satisfied with your response so I'm not gonna argue against your Critism as I agree with you. And respect that you respected me.