A tale of two crashes

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Chris
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Post by Chris »

Turn the link in to a button on the bottom along with the others. That way it's more visible, and doesn't seem like there's something to hide
Seconded. Or maybe use a seperate tab. That white box at the top is my biggest peeve (not because of the box, but because it's white, it reminds me too much of MS's).
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Enjay
 
 
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Post by Enjay »

Bio Hazard wrote:you actually switch IWADS enough to warrant a full-size selection box?
geez enjay... you're hard-core!
Heh, yes I do. You'll notice the "never ask me again" check has gone from my IWAD choice box. ;) I have enough Doom versus Doom2 PWADs that I play regularly to make that choice important (I find it easier and quicker than the -iwad parameter), and I fire up Heretic and Hexen a couple of times a week for one thing or another too. I'm dipping into strife a bit more too now with 2.0.96 but I haven't messed around with the IWAD box in case it screws any error reporting I might be doing.
Skunk wrote:I have all of those games except Hexendd.wad (WTF IS THAT?)
Hexen DeathKings of the Dark Citadel - the official Hexen add on pack.
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Mannequin
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Post by Mannequin »

Bio Hazard wrote:you know, while you are making all these dialog changes, why not make the iwad select dialog look like this?

...

i was going to make a launcher out of it, but nobody would help me figure out Win32 C++
Use another language / GUI. xvWindows, GTK+, Python/Tcl/Tk comes to mind...

-M.
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Chris
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Post by Chris »

Last I tried, GTK+ in Windows was slow as fuck (worked, but was less than optimal). wxWidgets (not wxWindows :P) is fairly new and not terribly supported in either Windows or Linux yet (though Linux users would be able to get their hands on it easier, Windows users would have to have the DLLs packaged and installed for them).
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Mannequin
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Post by Mannequin »

Chris wrote:wxWidgets (not wxWindows :P)...
I knew that... I guess I was going off of the URL.
...is fairly new and not terribly supported in either Windows or Linux yet (though Linux users would be able to get their hands on it easier, Windows users would have to have the DLLs packaged and installed for them).
But, looking that their page, it looks to me like they have an installer. Unless it's amazingly backwards or something, I don't see how it would be any harder than installing the next alternative. With a direct URL to the download page (or at least the site) it would be as easy as any other type of software that needs something else to back it.
Last I tried, GTK+ in Windows was slow as fook (worked, but was less than optimal)
What version were you using? I've installed it on anything from a Win98 @ 166 MHz to an WinXP @ 3 GHz or so and haven't had any (or much) slow down at all. I'm running GAIM and GIMP with it. (When I use those machines.)

I was thinking about this further, and at this point, I think the Python route would be the way to go. Quick development for both GUI and code is the name of the game. Not only that, but it would most likely be good for other Python supported OS's as well; Linux included.

-M.
DaniJ
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Post by DaniJ »

I agree, Python rocks for this kinda stuff. Even with the needed runtime package and interperator your only looking at around a 6-7 meg download.

wxWidgets looks pretty niffty as well though I've had no experience using it. I'm sure I've read somewhere the next XP SP will have some level of support wxWidgets.

FYI I believe Skyjake is using Python + wxWidgets to write the new cross platform Doomsday launcher. There will be a new installer as well of course, to handle installing the various dlls.
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akimmet
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Post by akimmet »

I still kike the old crash report beter than randy"s new one, but lose the white box up top (those look like ass on anything other than XP). and use a tab to switch between the main error view and the detail view and I honestly think I'd like it better than the old one.

And as Mannequin pointed out, hyperlinks in anything but a web browser look bad, please use a button (the one that sends you to zdoom.org is ok, it is just the one that shows the error report bothers me).
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Mannequin
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Post by Mannequin »

This one is definitely the best one yet. :D
Spoiler:
Great job, Randy!

-M.
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Chris
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Post by Chris »

Oooh, I like that pic.
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Xenaero
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Post by Xenaero »

Wow nice stuff, I love the new one ^_^
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Cutmanmike
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Post by Cutmanmike »

I say we try it before we buy it
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Mannequin
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Post by Mannequin »

Uh... isn't that the case with any Doom Port anyway? Randy knows that he'll hear of it if a majority of us aren't impressed with the crash report.

-M.
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Bio Hazard
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Post by Bio Hazard »

Bio Hazard wrote:you know, while you are making all these dialog changes, why not make the iwad select dialog look like this?
nevermind. i did it myself :p
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QBasicer
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Post by QBasicer »

Chris wrote:Last I tried, GTK+ in Windows was slow as fook (worked, but was less than optimal). wxWidgets (not wxWindows :P) is fairly new and not terribly supported in either Windows or Linux yet (though Linux users would be able to get their hands on it easier, Windows users would have to have the DLLs packaged and installed for them).
I program in wx. It's rather awesome.
Click here for one of my programs in it. It's not finished, but it's like a beta release.

I'm also working on a Doom program, which should come out in a couple months.
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Mannequin
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Post by Mannequin »

charris: You program under C++? I've wanted to try wx, but I don't know how strong it is with other platforms other than 'doze and Linux. Any information to throw at me? :)

I would probably use it under Python. Right now I'm using Tkinter.

-M.
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