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Re: [Project] Obscure FPS Resources

Posted: Thu Oct 15, 2009 2:53 am
by neoworm
Is there a way how to extract sprites from Magic Carpet? I tried to find a way but no luck.

Re: [Project] Obscure FPS Resources

Posted: Thu Oct 15, 2009 4:32 pm
by SPECT
neoworm wrote:Is there a way how to extract sprites from Magic Carpet? I tried to find a way but no luck.
http://syndicate.lubie.org/swars/rework ... dattab.php

Bullfrog uses the same format for many games.

Re: [Project] Obscure FPS Resources

Posted: Fri Oct 16, 2009 5:38 am
by neoworm
Thanks for tip but it didnt helped much. I cant find right pallete to extract anything usable. Just some menu graphics and config screens.

Re: [Project] Obscure FPS Resources

Posted: Tue Oct 27, 2009 5:19 pm
by Dynamo
Amulets & Armor sprites? XWE refuses to read them. I was only able to see some of the textures. (It got some brilliant sky textures btw)

Re: [Project] Obscure FPS Resources

Posted: Tue Oct 27, 2009 9:22 pm
by Snarboo
I could have sworn someone ripped those before, but I might be mistaken.

Re: [Project] Obscure FPS Resources

Posted: Sat Nov 07, 2009 6:47 pm
by The_Funktasm
Does Witchhaven count? I saw some stuff from the first one once but never the second one.

Re: [Project] Obscure FPS Resources

Posted: Sun Nov 08, 2009 1:17 pm
by Captain Awesome
Witchaven 2 is made up of about 80% of all Witchaven's original stuff. Just a few new items, weapons, and enemies.

I might get around to doing a resource of them.

Re: [Project] Obscure FPS Resources

Posted: Sun Aug 22, 2010 12:13 am
by ETTiNGRiNDER
Enjay wrote:And more out of interest than anything else, here is a very small collection of graphics originally intended for a HellRaiser game which got cancelled.

http://files.drdteam.org/user_uploads/E ... raiser.zip
This is 404. Sounded interesting, any chance of a re-up?

Re: [Project] Obscure FPS Resources

Posted: Sun Aug 22, 2010 5:52 am
by Enjay
That was on the old, short lived, version of the DRD file host. The files had been kept there even though the old system was defunct. It looks like they have now gone. Not to worry, here's a new upload:

http://files.drdteam.org/index.php/file ... raiser.zip

There really isn't much there, but what there is is quite interesting.

Re: [Project] Obscure FPS Resources

Posted: Sun Aug 22, 2010 6:34 am
by ETTiNGRiNDER
Oooh, thanks! I think I might be able to use some of that stuff.

Re: [Project] Obscure FPS Resources

Posted: Mon Aug 23, 2010 12:46 am
by Ceeb
Hey, since the ones in CIF3 are palette-raped, do you want the PO'ed weapons? It's no big thing for me to rip them. I can also nab the sound effects if you want. As for the enemies and shit, those are baked into the maps themselves and require hex-diving to get. (Also, Kaiser included them with CIF3 so... :P ) Anyway, lemme know if you'd like to add the PO'ed guns and sounds.

Re: [Project] Obscure FPS Resources

Posted: Mon Aug 23, 2010 1:21 am
by Snarboo
I'd like the PO'ed weapons. A few of those were pretty cool.

Re: [Project] Obscure FPS Resources

Posted: Mon Aug 23, 2010 4:32 am
by ETTiNGRiNDER
Enjay wrote:That was on the old, short lived, version of the DRD file host. The files had been kept there even though the old system was defunct. It looks like they have now gone. Not to worry, here's a new upload:

http://files.drdteam.org/index.php/file ... raiser.zip

There really isn't much there, but what there is is quite interesting.
What's the credit info for this? Got some stuff based on it in the pipeline.

Re: [Project] Obscure FPS Resources

Posted: Mon Aug 23, 2010 12:53 pm
by Ceeb
Snarboo wrote:I'd like the PO'ed weapons. A few of those were pretty cool.
http://www.mediafire.com/file/26xnu4niv ... oedguns.7z Weapons

http://www.mediafire.com/file/tuyc77wia ... poedsnd.7z Sound effects

Re: [Project] Obscure FPS Resources

Posted: Mon Aug 23, 2010 1:18 pm
by Enjay
ETTiNGRiNDER wrote:What's the credit info for this? Got some stuff based on it in the pipeline.
Sorry, I don't know. IIRC, a link to them was provided on Doomworld years ago. I *think* they were graphics for a Hellraiser game that either the artist or the game company released because the game itself was never going to be made.

[edit] It could be art by Vance Kozik and the game could be by Color dreams but that's only because I can find a few references to those names in association with a Wolf3D era Hellraiser game.[/edit]