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Re: Lithium 1.7.0 Beta (Apr. 17, 2022)

Posted: Thu Jul 25, 2024 7:54 am
by Ferretmanjcdenton
Hey there.. I absolutely love your mod but can't play it. For some reason I can't press USE when the intro happens. No matter what key I assign. I'm playing on Delta touch. Could you please create an option to skip the intro from the menu?

That would be much appreciated!

Re: Lithium 1.7.0 Beta (Apr. 17, 2022)

Posted: Thu Jul 25, 2024 8:03 am
by Ron_Dallas
Ferretmanjcdenton wrote: Thu Jul 25, 2024 7:54 am Hey there.. I absolutely love your mod but can't play it. For some reason I can't press USE when the intro happens. No matter what key I assign. I'm playing on Delta touch. Could you please create an option to skip the intro from the menu?

That would be much appreciated!
Press "fire" button to skip intro and use PDA.

Re: Lithium 1.7.0 Beta (Apr. 17, 2022)

Posted: Fri Jul 26, 2024 5:02 pm
by Ferretmanjcdenton
Ron_Dallas wrote: Thu Jul 25, 2024 8:03 am
Ferretmanjcdenton wrote: Thu Jul 25, 2024 7:54 am Hey there.. I absolutely love your mod but can't play it. For some reason I can't press USE when the intro happens. No matter what key I assign. I'm playing on Delta touch. Could you please create an option to skip the intro from the menu?

That would be much appreciated!
Press "fire" button to skip intro and use PDA.
If that would work I would've done it ;).
Seriously? That's the first thing you try. Then USE, then to assign another button. I do know I managed to do it once. But I don't remember how. But if it's that complicated for some reason, wouldn't be a simple "skip intro" option in the menu be the best thing for us mobile gamers ? That would be so nice.

Also thanks for the quick answer

Re: Lithium 1.7.0 Beta (Apr. 17, 2022)

Posted: Fri Jul 26, 2024 10:27 pm
by Ron_Dallas
Then USE, then to assign another button. I do know I managed to do it once. But I don't remember how. But if it's that complicated for some reason, wouldn't be a simple "skip intro" option in the menu be the best thing for us mobile gamers ? That would be so nice.
Use PC.

Re: Lithium 1.7.0 Beta (Apr. 17, 2022)

Posted: Fri Jul 26, 2024 11:56 pm
by Marrub
Ron_Dallas wrote: Fri Jul 26, 2024 10:27 pm Use PC.
Considering quite a few people have confirmed it works fine on Delta Touch I don't see this as a good solution. Please refrain from giving advice like this.
Ferretmanjcdenton wrote: Thu Jul 25, 2024 7:54 am Hey there.. I absolutely love your mod but can't play it. For some reason I can't press USE when the intro happens. No matter what key I assign. I'm playing on Delta touch. Could you please create an option to skip the intro from the menu?

That would be much appreciated!
I'm assuming you didn't read the OP and are not holding the use button rather than tapping it; you should do that. If that isn't the issue, that's certainly odd.

Re: Lithium 1.7.0 Beta (Apr. 17, 2022)

Posted: Mon Jul 29, 2024 11:44 am
by Ferretmanjcdenton
Marrub wrote: Fri Jul 26, 2024 11:56 pm
Ron_Dallas wrote: Fri Jul 26, 2024 10:27 pm Use PC.

That's really offensive you know? I ask a question about a mod and you come here and think this is an appropriate response? Awesome.so helpful
Considering quite a few people have confirmed it works fine on Delta Touch I don't see this as a good solution. Please refrain from giving advice like this.

Thanks!
Ferretmanjcdenton wrote: Thu Jul 25, 2024 7:54 am Hey there.. I absolutely love your mod but can't play it. For some reason I can't press USE when the intro happens. No matter what key I assign. I'm playing on Delta touch. Could you please create an option to skip the intro from the menu?

That would be much appreciated!
I'm assuming you didn't read the OP and are not holding the use button rather than tapping it; you should do that. If that isn't the issue, that's certainly odd.
I'm so sorry. I'm dumb. Yes, I did read it the last time a few years back. That's how I managed to run the mod back then after someone pointed it out. I'm running a small but constantly uploading YouTube channel and show amazing mods like yours in combination with my favourite add-ons. Creating awesome mid combos on the way. Sometimes more playable, sometimes less. ;). But always fun.

I am uploading 1 to 3 videos a day and I have really limited time due to work and such. What I want to say with that, I'm sorry for not reading it/ remembering it again. I hope it won't happen again but I can't promise. I have by now played and collected 50.000+ mods (260gb) and not finished more than 10. I wanted to make a video and thought, after not getting the mod to work, that the new delta touch update had broken something. That happens sometimes sadly but it's understandable due to it being an emulator basically. And I think to remember that the prompt says "press use" which, my bad, I interpreted as tapping. Also.. lettme check for for a sec..yep it works perfectly. ThankS a lot!

Re: Lithium 1.7.0 Beta (Apr. 17, 2022)

Posted: Mon Jul 29, 2024 5:19 pm
by Marrub
Ferretmanjcdenton wrote: Mon Jul 29, 2024 11:44 am What I want to say with that, I'm sorry for not reading it/ remembering it again.
No need to apologize, it's an easy mistake to make. You're probably the, like, 20th or 30th person to be confused enough to ask.

Re: Lithium 1.7.0 Beta 2 (Feb. 23, 2025)

Posted: Sun Feb 23, 2025 6:59 pm
by Marrub
Version 1.7.0 Beta 2 (Nevermind) has been released! Check the OP for download.
Changes from 1.7.0 Beta:
  • Implemented most of Dark Lord's upgrades
  • Implemented Dark Lord's ending and info pages
  • Visual overhaul
  • Added dynamic sky replacer
  • Added time of day, weather (lightning, snow, etc,) and wind systems
  • Rebalanced Dark Lord's weapons
  • Added full color portraits
  • Major optimizations
  • Added map status view when idle
  • Revamped title screen
  • (Nearly) finished Abyss
  • Added tutorials
  • Added option to display HUD at edge of screen
  • Added drag and drop in inventory
  • Rebalanced leveling system
  • And more!!
Currently unfinished:
  • Automated monster mod support system
  • Jeremy's dialogue in Abyss
  • Dark Lord's extra upgrades

Re: Lithium 1.7.0 Beta 2 (Feb. 23, 2025)

Posted: Mon Feb 24, 2025 2:24 pm
by Spaceman333
Last time I played Lithium was waaay back, so I'm excited to see how much it has evolved over the years. :mrgreen:

Re: Lithium 1.7.0 Beta 2 (Feb. 23, 2025)

Posted: Mon Feb 24, 2025 11:41 pm
by devlman127
It's back, sweet!
Always liked the style and gameplay of this mod.

Re: Lithium 1.7.0 Beta 2 (Feb. 23, 2025)

Posted: Sun Mar 09, 2025 4:03 pm
by devlman127
Anyone have some fitting mapset suggestions? (Other than DBP37, of course)

Re: Lithium 1.7.0 Beta 2 (Feb. 23, 2025)

Posted: Tue Mar 11, 2025 5:25 pm
by devlman127
I Think I found a bug - Whenever you pick up the Lith_Berserk object it should maximize your health. However, while it displays as maximum, the next damage you take acts as if you haven't be heard at all.
For instance, before I got the pack I had 32 health. After a zombieman shot me, it dropped from "100" all the way to 20. I'm on GZDoom Version 4.13.2, if that has to do with it.

Re: Lithium 1.7.0 Beta 2 (Feb. 23, 2025)

Posted: Mon Mar 17, 2025 3:18 am
by Marrub
devlman127 wrote: Tue Mar 11, 2025 5:25 pm I Think I found a bug - Whenever you pick up the Lith_Berserk object it should maximize your health. However, while it displays as maximum, the next damage you take acts as if you haven't be heard at all.
For instance, before I got the pack I had 32 health. After a zombieman shot me, it dropped from "100" all the way to 20. I'm on GZDoom Version 4.13.2, if that has to do with it.
Huh, you're right, weird. Thanks, I'll fix that.

Re: Lithium 1.7.0 Beta 2 (Feb. 23, 2025)

Posted: Tue Oct 21, 2025 8:01 pm
by Marrub
Hi!

1.7.0 is almost done. I'm redoing the portraits since I did them 3 years ago now. There's also a single Abyss dialogue missing. Otherwise everything is finished. However, I'm going to await the first UZDoom release so I have a stable target before releasing, if it isn't out already by the time I'm done.

Thanks for playing, y'all.

Re: Lithium 1.7.0 Beta 2 (Feb. 23, 2025)

Posted: Wed Oct 22, 2025 1:36 am
by JPC
I prefer Doom RPG to this mod. If only it were compatible with LZDoom and WadFusion.