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Re: WHAT THE HELL are you working on
Posted: Fri Sep 18, 2009 10:56 am
by Amuscaria
Am I a blasphemy for feeding and treating those wasps like my pets?

Re: WHAT THE HELL are you working on
Posted: Fri Sep 18, 2009 11:36 am
by Ryan Cordell
Nah, don't worry.
Re: WHAT THE HELL are you working on
Posted: Fri Sep 18, 2009 11:44 am
by Enjay
Eriance wrote:Am I a blasphemy for feeding and treating those wasps like my pets?

Yes.

Re: WHAT THE HELL are you working on
Posted: Fri Sep 18, 2009 3:36 pm
by Xaser
@Eriance: Nah, you're just a glutton for punishment.
@Nash: That's looking really good, I say. Though maybe I just have a thing for redheads.
Re: WHAT THE HELL are you working on
Posted: Fri Sep 18, 2009 3:38 pm
by Nash
For the last two pages, my art kept ending up being the last post in the current page. ;(
Maybe fate has destined that I should stay away from drawing...
Re: WHAT THE HELL are you working on
Posted: Fri Sep 18, 2009 3:45 pm
by Xaser
Well, you know what they say. Save the best for*is kicked in the teeth by the Cliche Police*
Re: WHAT THE HELL are you working on
Posted: Fri Sep 18, 2009 4:04 pm
by Gez
Nash wrote:Maybe fate has destined that I should stay away from drawing...
Or maybe it is a sign that you should work to improve your timing.

Re: WHAT THE HELL are you working on
Posted: Fri Sep 18, 2009 4:18 pm
by Ethril
Eriance wrote:Am I a blasphemy for feeding and treating those wasps like my pets?

Nah, eventually they will respond to your command, and then you'll have an army of disposable, loyal, bloodthirsty
death-bees.
Re: WHAT THE HELL are you working on
Posted: Fri Sep 18, 2009 5:27 pm
by Blade3327
lol What a great way to describe those things...
Re: WHAT THE HELL are you working on
Posted: Fri Sep 18, 2009 5:40 pm
by lizardcommando
Nash wrote:For the last two pages, my art kept ending up being the last post in the current page. ;(
Maybe fate has destined that I should stay away from drawing...
Well, the only thing I can say about your last drawing is to fix the eyes. To me, they look a little cartoonish. Also, get rid of that white outline by the lips (I might just be nitpicking here though). Other than that, it's pretty good.
Re: WHAT THE HELL are you working on
Posted: Fri Sep 18, 2009 5:45 pm
by DoomRater
Holy crap I need to stop playing spaceship games @_@
I think I just played Void for 4 hours straight learning it. And I still didn't really wanna take my browser off the window. But if I don't I won't eat anything or get milk or AUGH
Re: WHAT THE HELL are you working on
Posted: Sat Sep 19, 2009 5:14 am
by leileilol
Nash wrote:For the last two pages, my art kept ending up being the last post in the current page. ;(
of course, with the derailment encouraged, what do you expect?
Animating her, and a friend sent in some cool skins
This will the the final mature model for OA, so I can focus on more 'general audiences' archetypes.
like funky disco studs
You can't see the motion in these shots, but i've learned bezier interpolation and how to use it. (She has bobbing ears)
Re: WHAT THE HELL are you working on (WIP THREAD not gossip)
Posted: Sat Sep 19, 2009 5:40 am
by Ryan Cordell
So much for anti-furry ism.
Nice pussy.. Cat.
Re: WHAT THE HELL are you working on (WIP THREAD not gossip)
Posted: Sat Sep 19, 2009 6:46 am
by Ethril
Kitty! Kinda cute.
(

)
Although I never really did understand the point in skins like that for
any game. Distracting your opponent, maybe?
edit: Actually it's perfect for that. As demonstrated in that one xkcd strip, humans become dumber as their proximity to cats rises. Most game players are males either in their teens or 20s, and cleavage has a similar effect on their minds. So yeah. It should leave most opponents in a vegetative state long enough to line up a railgun shot. Probably.
Well, it seems to have some kind of effect. I forgot what I was going to post... It was something awesome, too. Furries really do ruin everything. >:[
(

again )
Re: WHAT THE HELL are you working on (WIP THREAD not gossip)
Posted: Sat Sep 19, 2009 8:10 am
by Kristus
Meh. There only needs to be two sets of models in any Quake3 game. One for enemy and one for friendly/self. Everyone plays with Forceenemymodel on anyway.
