Page 427 of 2059

Re: WHAT THE HELL are you working on

Posted: Tue Sep 15, 2009 1:55 am
by Dark-Assassin
Umm...
What is that screaming???
Spoiler: Open me to find out
I have just finished this

Re: WHAT THE HELL are you working on

Posted: Tue Sep 15, 2009 10:33 am
by Xim
I might try that out when I feel like trying out something that will lag the fuck out of my computer. Otherwise, I'll pass until I get a better computer.

Nice idea though. :wink:

Re: WHAT THE HELL are you working on

Posted: Tue Sep 15, 2009 2:22 pm
by esselfortium
ds201 wrote:Umm...
What is that screaming???
Spoiler: Open me to find out
I have just finished this
Wow, what a totally brilliant and original idea!

Re: WHAT THE HELL are you working on

Posted: Tue Sep 15, 2009 5:26 pm
by hnsolo77
to be fair, his post with those links were in the aaaaaaaaaaa thread before yours...

so ill chalk this up to coincidence.

Re: WHAT THE HELL are you working on

Posted: Tue Sep 15, 2009 8:05 pm
by Kate
heh I'm actually working on an AAAAAAA as well but this one has a twist to it...
...It's an obstacle course, and suicide bombers aren't the only thing you have to worry about...

Re: WHAT THE HELL are you working on

Posted: Tue Sep 15, 2009 8:34 pm
by XutaWoo
I'll vouch for essel; he sent me map30aaaa.wad (or whatever it's name was) a long time ago. :P

Re: WHAT THE HELL are you working on

Posted: Wed Sep 16, 2009 1:08 am
by printz
Do Wolfenstein versions of those guys exist?

Re: WHAT THE HELL are you working on

Posted: Wed Sep 16, 2009 1:47 am
by Dark-Assassin
nope, sorry.
I have just added the suicide soul.
this is just something quick and easy.

anyway, can we get back on topic?

Re: WHAT THE HELL are you working on

Posted: Wed Sep 16, 2009 3:11 am
by printz
ds201 wrote: I have just added the suicide soul.
Isn't the Terror already meant to act like that?

Also, italics don't work here.

Re: WHAT THE HELL are you working on

Posted: Wed Sep 16, 2009 9:05 am
by Project Shadowcat
printz wrote:Also, italics don't work here.
Yes they do, jackass. :P

Re: WHAT THE HELL are you working on

Posted: Wed Sep 16, 2009 1:06 pm
by Gez
All these tags work.

Re: WHAT THE HELL are you working on

Posted: Wed Sep 16, 2009 2:24 pm
by lizardcommando
Well, since my Exterminator mod is on a temporary hiatus, I've been working on my Maverick Hunter mod. I finished the sprites for the Charge Shot and Doomrater created the buster charging code, so huge props goes to him for that :D.

I'm almost done with the punching and kick sprites. I just need to figure out how to code in a punch-punch-kick combo thing like in Wildweasel's Diaz remake. I also need to record some voices for him too which I'll probably do after I get the punch-punch-kick combo coding figured out. I also need to remake the sprites for the Charge Shot and Mid Charge Shot projectiles. I'm currently using the ones I used for the Charge Cannon from my Exterminator mod.

There's also one thing that I want to do as well. I want to have it so that every time you start a level, the screen flashes playing the Mega Man X teleporting sound, thus emulating the teleporting-in sequence like from all the classic 2D platforming Mega Man games, and then have the player say some random line like "Let's Go!" or "Beginning my mission!". Now, how would I be able to do that?

Re: WHAT THE HELL are you working on

Posted: Wed Sep 16, 2009 2:36 pm
by XutaWoo
ENTER script. Or if it only has a single weapon, code-wise, then you can just use the raise state.

Re: WHAT THE HELL are you working on

Posted: Wed Sep 16, 2009 2:44 pm
by corysykes
currently im thinking about working on a icon of sin remix and see what i can do to it.
and also im still coding in vb in trying to get some decorate maker so then you dont have to type much. yay. :D

Re: WHAT THE HELL are you working on

Posted: Wed Sep 16, 2009 7:33 pm
by Amuscaria
leileilol wrote:Guess who can't rig today
Image
There's a monkey girl in OA, now? :D