legendoom+shades of doom+nap of chaos its totally challenging
im playinh via delta doom gzdoom 8.3.5 and really smooth
Re: LegenDoom [2.8.2] - LDL [4.0]
Posted: Sun Apr 25, 2021 11:07 am
by nexus_6
How do you drop melee weapons? I automatically picked up the first one that spawned and now I can't work out how you get another one. Holding down alt fire both in-game and one the weapon menu does nothing.
Re: LegenDoom [2.8.2] - LDL [4.0]
Posted: Mon Jul 05, 2021 7:37 pm
by MeowCatMeow
I want to use version 2.7 to play DOOM RPG SE with, but I can't find a link to that version anywhere. May I have a download link for that older version?
Re: LegenDoom [2.8.2] - LDL [4.0]
Posted: Tue Jul 06, 2021 11:01 pm
by worldendDominator
MeowCatMeow wrote:I want to use version 2.7 to play DOOM RPG SE with, but I can't find a link to that version anywhere. May I have a download link for that older version?
MeowCatMeow wrote:I want to use version 2.7 to play DOOM RPG SE with, but I can't find a link to that version anywhere. May I have a download link for that older version?
Thank you for this, but it seems that even with the compatibility patch this still doesn't work. I will just use DRLA instead.
Re: LegenDoom [2.8.2] - LDL [4.0]
Posted: Thu Jul 22, 2021 6:31 am
by ClessxAlghazanth
Thanks for this ! Have been playing this (lite version) alongside with DRLA and have been enjoying it a lot
Two small questions:
1)While playing this alongside DRLA , should I include DRLA Monsters , or disable them ? If they can work together , should I load LegenDoomlite after DRLA Monsters ?
2)What does 'legendary constraints' in the options menu mean ?
Best regards
Re: LegenDoom [2.8.2] - LDL [4.0]
Posted: Thu Jul 22, 2021 9:23 am
by fakemai
1: USE ALL THREE. If you can handle it at least. DRLM specifically interacts with LDL and gives legendary enemies extra attacks patterns on top of the other buffs, but some of these will make you scream. I load in order LDL, DRLA, DRLM.
2: "Sensible enemies" count to kill%. In practice, the only non-sensible enemy I've seen is the DRLM Hellmine (Commander Keen is totally a "sensible enemy"), but it's probably a safety against weirdly coded mods.
Re: LegenDoom [2.8.3] - LDL [4.1]
Posted: Sun Oct 17, 2021 2:13 am
by Yholl
New updates for both LD and LDL are out, mostly bugfixes, nothing major.
Enjoy!
Re: LegenDoom [2.8.3] - LDL [4.1]
Posted: Wed Dec 01, 2021 3:27 pm
by Vodka
Re: LegenDoom [2.8.3] - LDL [4.1]
Posted: Thu Dec 02, 2021 4:27 am
by Carrotear
Vodka wrote:
Well that was beautiful to look at.
Re: LegenDoom [2.8.3] - LDL [4.1]
Posted: Thu Feb 24, 2022 5:00 am
by anthrax
Just a quick question please: Is complex doom wad compatible with the legendoom mod?
Re: LegenDoom [2.8.3] - LDL [4.1]
Posted: Thu Feb 24, 2022 10:21 pm
by wildweasel
You will probably have to load Legendoom Lite instead.
Re: LegenDoom [2.8.3] - LDL [4.1]
Posted: Wed Apr 20, 2022 12:53 pm
by Yholl
Had to take the main downloads down temporarily as I got hit with second hand effects of ransomware into my dropbox.
I'm having a good day
Re: LegenDoom [2.8.3] - LDL [4.1]
Posted: Sat Apr 30, 2022 11:28 pm
by Carbine Dioxide
Is it weird/too late to bump this thread and ask how many weapons were working with overall? how many pistols, shotguns, etc. I want to make an angled weapons sprite pack if i can. Make it feel a little more like Fallout?
Wonderful mod btw, the only mod Ive been playing besides Demonsteele good work
Re: LegenDoom [2.8.3] - LDL [4.1]
Posted: Sun May 01, 2022 6:53 pm
by wildweasel
The present tier system accounts for 5 tiers, counting the common (vanilla-look) ones. So in total, 45 sprite sets to do, if you're wanting to do the entire lot.