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Re: Doom weapons and enemies sprites HD (8x)
Posted: Thu Apr 26, 2012 10:07 am
by NightFright
It simply looks as if the pants were red in general, especially from a distance. Dominating color needs to be black.

Re: Doom weapons and enemies sprites HD (8x)
Posted: Tue May 01, 2012 11:04 pm
by yaheshua
Hey,
I'm sorry for not advancing much in this project, but work, family and girl have managed (succesfully, i have to say) to take my time entirely. Anyway, i started work on the "pain" frames. It's a bit slow not only for my "time - got - stealed", but also because since the angle of the armor changes, i have to redraw the set. Here is the first frame, hope you like it.

- pain_prueba.png (40.49 KiB) Viewed 3183 times
Re: Doom weapons and enemies sprites HD (8x)
Posted: Tue May 01, 2012 11:17 pm
by Dan50
Looks great

Re: Doom weapons and enemies sprites HD (8x)
Posted: Thu May 03, 2012 10:04 am
by Marnetmar
Face etc. looks really blurry and the blood still looks like spraypaint.
Re: Doom weapons and enemies sprites HD (8x)
Posted: Thu May 03, 2012 11:59 am
by jpalomo
There is a slight tint of cyan on the top-left part of the armor (the shotgun guy's right shoulder). Other than that it looks pretty good for body armor.
Re: Doom weapons and enemies sprites HD (8x)
Posted: Sat May 05, 2012 8:40 pm
by thief666
hey,
great pain frame yaheshua.
I am also working in "stolen time" right now. And decided to hold putting this shotgun guy into game until you done with it (not necessairly all-done but at least with missing pain and death frames).
In meantime I am:
1) adding
secondary HD elements to
IMP,
2)
making LOST SOUL,
3) trying different versions of
DEMON
3) trying to contact SalmonGod to get his agrement to use
his CACODEMON (he has render=all frames - i think its looking OK)
i cannot find email to this guy, dont know what to do...
4) also finished heads for
shotgun guy and
zombieman (
different look) and I am trying different versions of demon, here is one of then newset.
5) trying HD weapons
AND THIS IS MOST IMPORTANT ->
6)
I am merging DoomEnhanced with weapons from BeautifulDoom, and changing some code so Ill get:
smooth weapons,
body-thuds,
player footsteps different for each surface !!!!
and
monster footsteps - not annoying - for small monsters audible only when very close.
its already working but in separate files
here is pic illustrating some of the things ive mentioned:

Re: Doom weapons and enemies sprites HD (8x)
Posted: Sat May 05, 2012 10:50 pm
by SamVision
I think I will have nightmares
Re: Doom weapons and enemies sprites HD (8x)
Posted: Sat May 05, 2012 11:16 pm
by The Zombie Killer
I'm sorry, but I'm just not liking that cacodemon, it looks, weird, there's just something about it. Apart from that, I'm lovin' the work so far, I can't wait for the release!
-MBF
Re: Doom weapons and enemies sprites HD (8x)
Posted: Sun May 06, 2012 1:49 am
by Tapwave
If you took a closer look at it, there's a munched bit of a sig next to it. He's merely using it as a base and it's not his own work.
If you took a read at the previous pages, you would've seen the model in its entirety.
Re: Doom weapons and enemies sprites HD (8x)
Posted: Sun May 06, 2012 1:50 am
by The Zombie Killer
If you took a closer look at it, there's a munched bit of a sig next to it. He's merely using it as a base and it's not his own work.
If you took a read at the previous pages, you would've seen the model in its entirety.
I noticed the signature there, also, I've seen the other pages too. I was just saying that I didn't like the look of it .
-MBF
Re: Doom weapons and enemies sprites HD (8x)
Posted: Sun May 06, 2012 2:28 am
by Blox
oh god what did you do to our shotgun masterpiece
Re: Doom weapons and enemies sprites HD (8x)
Posted: Sun May 06, 2012 8:48 am
by Marnetmar
Looking much better, although I'd really just ditch using that 3D model as a base for the cacodemon.
Imp and Lost soul are looking great, but the Imp's legs still look a bit blurry. Perhaps adding some blemishes here and there could fix that? Pinky Demon's legs need a ton of work.
Re: Doom weapons and enemies sprites HD (8x)
Posted: Sun May 06, 2012 8:31 pm
by Blade3327
That Lost Soul looks absolutely sick. Don't change a thing.
Re: Doom weapons and enemies sprites HD (8x)
Posted: Sat May 12, 2012 12:55 am
by Henery
Imp,Demon and especially Lost Soul are looking very good.Looking at Lost Soul's skull makes me wonder how scary Revenant would look.
Re: Doom weapons and enemies sprites HD (8x)
Posted: Wed May 16, 2012 7:21 pm
by Lord Misfit
Lost Soul actually looks a bit scary now. Before, they just looked lulz when charging at you. XD