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Re: [WIP] Project: Aurora

Posted: Thu Sep 29, 2011 2:08 pm
by marble
it's a cool effect, i think you should add it, altrough try not to make them look too big, on the shotguns, at least.

in the end, it's your mod.

Re: [WIP] Project: Aurora

Posted: Thu Sep 29, 2011 2:45 pm
by Hellser
marble wrote:it's a cool effect, i think you should add it, altrough try not to make them look too big, on the shotguns, at least.

in the end, it's your mod.
I shrunk the tracer trails down, but still viewable. Now to work on the monsters stuff.

Re: [WIP] Project: Aurora

Posted: Thu Sep 29, 2011 5:34 pm
by Slax
Holding down the fire key when switching from the gatling gun will put you in an uncomfortable loop (until you stop firing). Slight bug which nearly got poor ol' Doomguy killed.

Re: [WIP] Project: Aurora

Posted: Thu Sep 29, 2011 6:05 pm
by Hellser
Slax wrote:Holding down the fire key when switching from the gatling gun will put you in an uncomfortable loop (until you stop firing). Slight bug which nearly got poor ol' Doomguy killed.
Which is also present in eriguns.wad. (Which the weapons were based upon.) I will see if I can get it fixed my self.

Re: [WIP] Project: Aurora

Posted: Sun Oct 30, 2011 2:56 am
by Hellser
Aurora is on hiatus until I can figure out what to do with it. I enjoy the mod, but I personally feel it's missing something. Maybe a change of weapons or a change of how the mod it self will go. We shall see!

Re: [WIP] Project: Aurora

Posted: Sun Oct 30, 2011 3:41 pm
by MagSigmaX
Hellser wrote: I personally feel it's missing something.
Well, what about adding some ponies? :P

Re: [WIP] Project: Aurora

Posted: Sun Oct 30, 2011 4:04 pm
by Big C
NO.

Re: [WIP] Project: Aurora

Posted: Sun Oct 30, 2011 4:20 pm
by Hellser
Ugh. -_-

I'm referring to the weapons and the 'feel' of the wad. Not my obsession with MLP. ._.

Re: [WIP] Project: Aurora

Posted: Sun Oct 30, 2011 4:25 pm
by insightguy
OK I kind of like MLP.................... but why add it in something like this? :roll:

Re: [WIP] Project: Aurora

Posted: Sun Oct 30, 2011 4:39 pm
by Hellser
danyudanyu0821 wrote:OK I kind of like MLP.................... but why add it in something like this? :roll:
What the..
Hellser wrote:Aurora is on hiatus until I can figure out what to do with it. I enjoy the mod, but I personally feel it's missing something. Maybe a change of weapons or a change of how the mod it self will go. We shall see!
At no point did I mention I will add MLP content. -_-

Re: [WIP] Project: Aurora

Posted: Sun Oct 30, 2011 4:50 pm
by NeuralStunner
Hellser wrote:At no point did I mention I will add MLP content. -_-
Nor was there a serious suggestion to do so.

You're a nooooooooob! :P <- That emoticon means I'm kidding!
Spoiler:

Re: [WIP] Project: Aurora

Posted: Sun Oct 30, 2011 5:37 pm
by Hellser
NeuralStunner wrote:
Hellser wrote:At no point did I mention I will add MLP content. -_-
Nor was there a serious suggestion to do so.

You're a nooooooooob! :P <- That emoticon means I'm kidding!
Spoiler:
Guess my sarcasm detector is off today. @_@

Re: [WIP] Project: Aurora

Posted: Sun Oct 30, 2011 5:38 pm
by SamVision
Monstrous Leopard People

Re: [WIP] Project: Aurora

Posted: Sun Oct 30, 2011 8:40 pm
by wildweasel
SamVision wrote:Monstrous Leopard People
Hexen 2 did that and it sucked. =P

Re: [WIP] Project: Aurora

Posted: Sun Oct 30, 2011 10:07 pm
by NeuralStunner
wildweasel wrote:
SamVision wrote:Monstrous Leopard People
Hexen 2 did that and it sucked. =P
One ofthe worst frickin' monsters in any game I've played.