Thanks for answering questions. In Final Fantasy a perfect evade was 255, not 100, and I wasn't sure if Doom was also doing something similar.Graf Zahl wrote:100% of course!
You can give each armor an icon which is displayed to show what you have. For example, if you add the graphics and pick up one of Heretic's shields in Doom you will see the shield.
This raises another question though- if it's set above 100 will the player recieve health back?
EDIT: DarkArchon, I couldn't figure out how that second piece of code is any different from the former you posted. They both seem to jump on the same condition.
