
- I assume there is no trace after any attempt at designing Pain Elementals or Arachnotron?
- None of the alternate concepts for the Baron included the bull features, reminiscent of the original? Real shame...
- This Abaddon is intriguing... I thought for some time already that there is a distinctive lack of any snake demon in Doom, regarding how important the snake is in Jewish/Christian bestiary (closest we got is the Chaos Serpent from Heretic/Hexen, but they are still underwhelming). I hope it gets in the game in an expansion (or maybe even a sequel?).
- Who exactly designed multiplayer-only weapons? Certain Affinity or id?
- So, the Gauss Cannon is nowhere named as Railgun? Ehh... confusing, to say the least, considering that the final weapon is clearly a railgun, not a coilgun.
- I think that SM was made quadpedal to be easier to animate, and I cannot blame the team for that, as she is not actual spider, only a demon riding a spider-esque mech.
- Shame also that this hologram gallery was not included in the game. I remember that Delta Labs part 2-B had a section with biolabs storage that presented to you few details from study results about demons there, would love to something like that return. Also, I think that getting to Hell in one uninterrupted trek, instead of three separate ones, would work better for plot cohesion - wrecking VEGA only to get back to just where you came from seemed rather nonsensical in the final game.
- "Barb" mod for PR? Any details on this one?
(also, screw del Toro. I have many reasons for this, but I will concede only to say that Pacific Rim was garbage, monsters from it ridiculous, and special effects more epileptic than BFG 2704)