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Re: [Release]Wolfenstein 3D Bosses rotations.
Posted: Tue Jan 05, 2016 10:43 pm
by Captain J
UnTrustable wrote:You never told me, the forum does not accept BMP files to this attachment feature.
Now i know why it went wrong all the time.

crap, so that's the reason. Anyway glad it finally worked!
Re: [Release]Wolfenstein 3D Bosses rotations.
Posted: Fri Jan 08, 2016 11:21 am
by UnTrustable
Another rotation update.
Unfortunally its not a Boss.....
Re: [Release]Wolfenstein 3D Bosses rotations.
Posted: Fri Jan 08, 2016 1:34 pm
by ZioMcCall
UnTrustable wrote:Another rotation update.
Unfortunally its not a Boss.....
Good job,master.It's time to replace my old Officer's pain rotation lel
Re: [Release]Wolfenstein 3D Bosses rotations.
Posted: Fri Jan 08, 2016 4:19 pm
by Luigi2600
UnTrustable wrote:Another rotation update.
Unfortunally its not a Boss.....
Are you planning on making wads for the enemies themselves? If so i'll gladly make some custom enemies for you. The ones i have are outdated.
Re: [Release]Wolfenstein 3D Bosses rotations.
Posted: Fri Jan 08, 2016 4:41 pm
by UnTrustable
Luigi2600 wrote:Are you planning on making wads for the enemies themselves?
No not really. I'll put them altogether into 1 big wad, as said in 1 post earlier.
Luigi2600 wrote:If so i'll gladly make some custom enemies for you. The ones i have are outdated.
You are free to make some.
The more custom enemies, the better for my project aswell...That is.. if i have your permission to use YOUR custom enemies
Same goes for the Bosses. The more custom Bosses, the more invasion maps can be made with a Boss at the very end.
I dont care much if they are just recolors, but i think it is better if they have an other look,... i even have peace with Bosses where people
just swapped their weapons from chaingun to rocketlaunchers, or a combination of them..... flamethrowers...??..or more high tech weapons..??
Thats where the Boss templates are for...
Later im going to make single player maps Old and New Wolfenstein 3D style.
Aswel Pacman maps, some survival maps which i will call them GoldRush maps... guess what that will be.
...and many more 'new' gamemodes..... BUT FIRST....give me the time to START with Invasion maps, since there are not soo many Invasions out there.
Re: [Release]Wolfenstein 3D Bosses rotations.
Posted: Fri Jan 08, 2016 5:04 pm
by UnTrustable
ZioMcCall wrote:Good job,master.It's time to replace my old Officer's pain rotation lel
Thanks man.
The Spear Officer (the one with the armband and dark pants on) is following...
Re: [Release]Wolfenstein 3D Bosses rotations.
Posted: Fri Jan 08, 2016 5:35 pm
by Ed the Bat
You offer the community a fantastic service with these. I don't suppose you accept gifts/donations as a way to say thanks?

Re: [Release]Wolfenstein 3D Bosses rotations.
Posted: Fri Jan 08, 2016 6:18 pm
by Luigi2600
UnTrustable wrote:Luigi2600 wrote:Are you planning on making wads for the enemies themselves?
No not really. I'll put them altogether into 1 big wad, as said in 1 post earlier.
Luigi2600 wrote:If so i'll gladly make some custom enemies for you. The ones i have are outdated.
You are free to make some.
The more custom enemies, the better for my project aswell...That is.. if i have your permission to use YOUR custom enemies
Same goes for the Bosses. The more custom Bosses, the more invasion maps can be made with a Boss at the very end.
I dont care much if they are just recolors, but i think it is better if they have an other look,... i even have peace with Bosses where people
just swapped their weapons from chaingun to rocketlaunchers, or a combination of them..... flamethrowers...??..or more high tech weapons..??
Thats where the Boss templates are for...
Later im going to make single player maps Old and New Wolfenstein 3D style.
Aswel Pacman maps, some survival maps which i will call them GoldRush maps... guess what that will be.
...and many more 'new' gamemodes..... BUT FIRST....give me the time to START with Invasion maps, since there are not soo many Invasions out there.
Thanks for informing me
I already posted the download link for the spear officer if you want to check that out.
Re: [Release]Wolfenstein 3D Bosses rotations.
Posted: Sat Jan 09, 2016 4:43 am
by UnTrustable
Ed the Bat wrote:You offer the community a fantastic service with these.
No problem.
Ed the Bat wrote:I don't suppose you accept gifts/donations as a way to say thanks?

In these days while we all are in the economical crisis,- Europe still is - i certainly could use some funds.. absolutely, BUT...
I made myself a promise, as long as i have money, i don't want money for this 'service'...
It is hobby and i do it because I CAN and because I WANT it to do, and above all, its for THE FUN for all of us.
I prefer a happy face, the joy people gets while playing this game, instead of getting money.
A thanks will do alot more to me
Luigi2600 wrote:I already posted the download link for the spear officer if you want to check that out.
Yes, i already did download 'm. I saw it had no rotation for pain, so that why i also started on them, and i saw in the file that you
use mirrored shooting sprites, which will then show a graphical issue about the right and left leg while shooting....
I wanted to avoid such grapical issues, so thats why i made a full rotation of the draw-the-weapon, aiming and fireing.
You may wanna update that too?
I was lazy yesterday so only 1 is done..
Re: [Release]Wolfenstein 3D Bosses rotations.
Posted: Sat Jan 09, 2016 7:06 am
by Ed the Bat
You definitely have my thanks!
...and perhaps, if you'd be so generous (and have the time and inclination), I might have some specific requests that would really be helpful to wildweasel's Nazis and WolfenDoom: Blade of Agony (both of which, I am involved with).
Re: [Release]Wolfenstein 3D Bosses rotations.
Posted: Sat Jan 09, 2016 1:50 pm
by Luigi2600
UnTrustable wrote:Ed the Bat wrote:You offer the community a fantastic service with these.
No problem.
Ed the Bat wrote:I don't suppose you accept gifts/donations as a way to say thanks?

In these days while we all are in the economical crisis,- Europe still is - i certainly could use some funds.. absolutely, BUT...
I made myself a promise, as long as i have money, i don't want money for this 'service'...
It is hobby and i do it because I CAN and because I WANT it to do, and above all, its for THE FUN for all of us.
I prefer a happy face, the joy people gets while playing this game, instead of getting money.
A thanks will do alot more to me
Luigi2600 wrote:I already posted the download link for the spear officer if you want to check that out.
Yes, i already did download 'm. I saw it had no rotation for pain, so that why i also started on them, and i saw in the file that you
use mirrored shooting sprites, which will then show a graphical issue about the right and left leg while shooting....
I wanted to avoid such grapical issues, so thats why i made a full rotation of the draw-the-weapon, aiming and fireing.
You may wanna update that too?
I was lazy yesterday so only 1 is done..
This looks good enough I'll import it as soon as I'm on my PC. Thanks for the help man I really appreciate it greatly.

Re: [Release]Wolfenstein 3D Bosses rotations.
Posted: Sun Jan 10, 2016 9:41 am
by UnTrustable
Done the Spear Officer... BUT....
Does anyone see what is wrong?
I'll fix it later, but i will not upload it. But i will put the fix in my resource wad....

Re: [Release]Wolfenstein 3D Bosses rotations.
Posted: Sun Jan 10, 2016 5:29 pm
by ZioMcCall
You need some B.J's sprites for your Wolfenstein Invasion project?I'm working on these sprites for B.W. Consider this like a sign of thanks for help me

Re: [Release]Wolfenstein 3D Bosses rotations.
Posted: Sun Jan 10, 2016 6:03 pm
by Luigi2600
ZioMcCall wrote:You need some B.J's sprites for your Wolfenstein Invasion project?I'm working on these sprites for B.W. Consider this like a sign of thanks for help me

I think untrustable wants to use the original BJ but with rotations. But however this would be epic as a doom player skin.
Re: [Release]Wolfenstein 3D Bosses rotations.
Posted: Sun Jan 10, 2016 11:34 pm
by UnTrustable
ZioMcCall wrote:You need some B.J's sprites for your Wolfenstein Invasion project?I'm working on these sprites for B.W. Consider this like a sign of thanks for help me

BIG thanks
Luigi2600 wrote:I think untrustable wants to use the original BJ but with rotations. But however this would be epic as a doom player skin.
Well, i actually need more of BJ's so that people can choose their skin in Multiplayer.
3 different skins would be nice... AND indeed, all rotations.