Public Doom Sprites - Z-Halloween Pumkin-Nade Up! on p.56
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
- TheDarkArchon
- Posts: 7656
- Joined: Sat Aug 07, 2004 5:14 am
- Location: Some cold place
- TheDarkArchon
- Posts: 7656
- Joined: Sat Aug 07, 2004 5:14 am
- Location: Some cold place
hm..darn. Oh well. Anyway, I have another problen. I have made sprites and a new boss monster and i was testing him out. Everything works out fine, except that fact that he doesnt like to use the Melee attack and tends to shoot me even at close range. I was wondering is there a way to increase the melee range. Like Make his reach go farther since he has longer arms and all. I dont excactly know what the command MeleeRange Does. It dosnt seem to do anything. What's the default range for a monster to enter melee states?
- TheDarkArchon
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- Location: Some cold place
- Shadelight
- Posts: 5113
- Joined: Fri May 20, 2005 11:16 am
- Location: Labrynna
I know. I was hoping that when this monster walks within 80 units of me, he wouldn't missile me anymore. But he does, even at point blank. Though I managed to make it work a little better by changing the frames around.KingofFlames wrote:that's the Missile state, you want that for Melee
How does the JumpIfCloser command work? Does it make the monster jump a certain amount of frames if it's closer than a certain amount of units?
I think the problem is that something in MeleeRange doesn't work, because as soon as you have it set the monster won't melee you at all unless you happen to be standing on it's head (right in the middle) or if it's standing on your head.
In the end I had to shrink the radius of the Nautilus to combat the issue with it's meleerange not working.
In the end I had to shrink the radius of the Nautilus to combat the issue with it's meleerange not working.
- Tormentor667
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- Operating System Version (Optional): Windows 11
- Graphics Processor: nVidia (Modern GZDoom)
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- Tormentor667
- Posts: 13554
- Joined: Wed Jul 16, 2003 3:52 am
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Windows 11
- Graphics Processor: nVidia (Modern GZDoom)
- Location: Germany
- Contact: