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Deathsong12
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Post by Deathsong12 »

Alright, the new list of realms is out. As it entials minor spoilers, it is contained in the spoiler tag below:
Spoiler: Realms of WWE
Note on Gods: I've based the gods of WWE loosly on ancient sumerian mythology. Some of the gods were originally meant to be villians from other games and, in one case, people from the forum. In these cases, I have included the god's real name in brackets. I've changed a lot of things, so don't do four minutes of resarch and then come on saying "lol ur wrong!!!1" as I will get very mad at you.

@Team: If you have anything better, or ideas for these realms, PM them to me. Weapons are realm based, so Froon and Inuyasha should try to get some weapon ideas from these descriptions.

EDIT: Drat! top of page.
EDIT2: 10:00 PM-3:00 AM, Pacific time. The black hole. When nobody posts...AGH! Curse you sun! Move faster!
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BetaSword
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Post by BetaSword »

Well, I would comment on the realms, but Pocket IE doesn't like the spoiler tags, so I'ma gonna have to wait until tomorrow to comment on that part.
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Phobus
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Post by Phobus »

When I get the Water Resource Wad done, you may want that for your sea realm, amongst other places (there's useful bits planned in there, y'know).
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BetaSword
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Post by BetaSword »

Ok, now that I've gotten a chance to read through the descriptions and everything, I must say, they sound fanTAStic. I can already visualize some of these places, not to mention am already getting ideas.
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Belial
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Post by Belial »

BetaSword wrote:fanTAStic
Now's the time for DomRem to get pissed ;)
soft_haxorz
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Post by soft_haxorz »

I'm just trying to visualize how long this will take. Even if it takes 300,000 years it will be worth it!
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Deathsong12
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Post by Deathsong12 »

I don't care how long it takes. A project like this is just what the Doom community needs. I hope it will inspire people to stop just making weapon mods for the hell of it and actaully put some thought into what they create.
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Inuyasha_989
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Post by Inuyasha_989 »

*OMFGBBQ Bump!*

Whats the progress so far there Deathsong? Now that Froon is back we can resume our weapon development. :P
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Deathsong12
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Post by Deathsong12 »

I was actually getting ready to bump this thread. I have a list of weapon suggestions in the works, but you guys are the ones in charge.
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Shadelight
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Post by Shadelight »

@Deathsong12: have you looked at the update in the Demonic Lair thread?
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Deathsong12
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Post by Deathsong12 »

Yes. I thought I was gonna "Jokify" one of your levels, not make one. But I may as well give my first ever jokemap to you.
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Shadelight
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Post by Shadelight »

sounds good, which map do you want to do? 31 or 32?
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Deathsong12
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Post by Deathsong12 »

@KoF: dosen't matter to me. The level immortalized in the Doom Comic must somehow reach these forums.

Explanation of my new custom title: I'm aware that this is gonna piss somebody off. But it's still relevant, and it's an important philosophical point of WWE. I mean no disrespect to our buddies at KDiZD. It's just that the two projects are exact oppisites in several ways. KDiZD focuses on perfecting Doom's gameplay and a very detail-oriented asthetic. It also wholesale adopts Doom's story and characters. My project is all about breaking away from Doom's gameplay (though Apothem does it better) and a minimalist asthetic, with wide open spaces. I also have completely invented a complex story and created new characters. Both projects are valid and will be fun. But KDiZD has a far larger and more experienced team, and will most likely own me. We try at least.

P.S: I'm not sure how much info to include in the released design docs. Do y'all promise not to steal my ideas? (Not that I could stop you. :wink: )
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Apothem
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Post by Apothem »

Deathsong12 wrote:My project is all about breaking away from Doom's gameplay (though Apothem does it better) and a minimalist asthetic, with wide open spaces.
AWwwww.... thanks Deathsong! 8-)
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solarsnowfall
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Post by solarsnowfall »

@Deathsong: Pertaining to our last IM session (you got off before i could reply), yes.
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