Weapons Resource WAD

Archive of the old editing forum
Forum rules
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
soft_haxorz
Posts: 50
Joined: Sun Apr 10, 2005 10:42 am
Location: The backend of the universe.

Post by soft_haxorz »

Oops! That was something I forgot to change/delete. Sorry, I'll load a fixed wad in a few minutes.
soft_haxorz
Posts: 50
Joined: Sun Apr 10, 2005 10:42 am
Location: The backend of the universe.

Post by soft_haxorz »

Okay, here is the fixed wad. Hope it solves the problem.
Attachments
cube.zip
The fixed version of cube.wad
(64.21 KiB) Downloaded 124 times
User avatar
DomRem
Posts: 976
Joined: Thu May 12, 2005 5:04 pm
Location: SporkServ #11 (Coop) >> Scythe 2 <<
Contact:

Post by DomRem »

Yep. Everything's fine now. :D

As for your weapon, I like it, the problem is what you mentioned before: It can be used over and over again very easily, considering every enemy leaves a soul.
User avatar
HobbsTiger1
Posts: 1235
Joined: Fri Jan 07, 2005 7:29 pm
Location: #DMClub
Contact:

Post by HobbsTiger1 »

The Hobbs Rating Scale gives you 4/5 stripes, as a tip, try removing the hand holding nothing then resubmit. Makes the weapon look better. But its the coolest weapon to use as far as destructiveness. Almost makes mdk obsolete.
soft_haxorz
Posts: 50
Joined: Sun Apr 10, 2005 10:42 am
Location: The backend of the universe.

Post by soft_haxorz »

Well, the flying monsters (cacodemons, flying souls, etc...) don't drop souls. It would be kind of wierd to see a soul drop out of a falling corpse.

EDIT: Okay, I'll make a hand holding nothing. I was just kind of lazy there making another sprite.
Last edited by soft_haxorz on Wed Jun 15, 2005 2:29 pm, edited 1 time in total.
User avatar
chronoteeth
Posts: 2664
Joined: Wed Sep 08, 2004 1:29 pm
Preferred Pronouns: It/Its

Post by chronoteeth »

Sorry soul cube guy, but no dice, not in.(horrible rip, i've seen much better rips, and where is the doomguy's hand damnit!?) and just, well, not fun to use. Now, as for the insanity rifle...

Review of Insanity Rifle: 7/10 stars *******

Now this is pretty fun to play with. The bfg edit for the pick up is nice, and I like how the edited akimbo plasma rifles' color to be green and purple, nice offsetting. Now, for the projectile. It is powerful, but shooting 6 projectiles in a retangle formation when it doesn't look like it can shoot that many projectiles? bad move man, you shoud of made it shoot 3 projectiles normally placed behind the gun, so it looks a little bit realistic. Besides for that, it's a nice gun.

7/10 stars *******

Plop this in the Power Level 4: Rocket Launchers or other powerful weapons area.
User avatar
BouncyTEM
Posts: 3822
Joined: Sun Aug 24, 2003 5:42 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 10
Graphics Processor: nVidia with Vulkan support
Location: 2280 Lol Street: The Calamitous Carnival (formerly Senators Prison)

Post by BouncyTEM »

note; these are simple weapons, nothing uber complex.

but i'm resubmitting my Imp Claw and Super Imp Claw for this.
note; i did a little improvement on them, too. included the pickup stuff killingblair made. thanks killingblair!
User avatar
HobbsTiger1
Posts: 1235
Joined: Fri Jan 07, 2005 7:29 pm
Location: #DMClub
Contact:

Post by HobbsTiger1 »

Tea, now I have to compile the first build. It will be done by Midnight GMT -7:00.
NiGHTMARE
Posts: 3463
Joined: Sat Jul 19, 2003 8:39 am

Post by NiGHTMARE »

I think you guys should decide whether to only have centred weapons, or only have angled weapons. A mixture of both makes for a rather strange & inconsistent selection of weapons.
User avatar
HobbsTiger1
Posts: 1235
Joined: Fri Jan 07, 2005 7:29 pm
Location: #DMClub
Contact:

Post by HobbsTiger1 »

As this is a resource wad and not a traditional weapons mod I don't much think it matters. Remember, this is not to be used to play, but used for reaources, in a map. I always thought the Cyber Mastermind looked out of place in the MRW , but hey, you don't download it for the gameplay, do you. However I *could* put angled weapons and centered ones into two different wads, though that will take longer, and I don't see the point. I'll wait for some other opinions.
User avatar
DomRem
Posts: 976
Joined: Thu May 12, 2005 5:04 pm
Location: SporkServ #11 (Coop) >> Scythe 2 <<
Contact:

Post by DomRem »

HobbsTiger1 wrote:I always thought the Cyber Mastermind looked out of place in the MRW
You thought that looked out of place? Did the version you download come with the Scorpion Mastermind?

As for the centered/angled weapons issue, I don't really think it matters if both types are grouped together. After all, as you said, this is supposed to be used as a weapon resource and not for gameplay. I think that anyone who uses it for their own levels can decide on this issue for themselves. But hey, do what you want.
killingblair
Posts: 937
Joined: Mon Oct 04, 2004 9:16 pm

Post by killingblair »

OMG submition time!
User avatar
BouncyTEM
Posts: 3822
Joined: Sun Aug 24, 2003 5:42 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 10
Graphics Processor: nVidia with Vulkan support
Location: 2280 Lol Street: The Calamitous Carnival (formerly Senators Prison)

Post by BouncyTEM »

neat. but the sniper rifle isn't my idea of a sniper rifle.

here's my idea.
User avatar
HobbsTiger1
Posts: 1235
Joined: Fri Jan 07, 2005 7:29 pm
Location: #DMClub
Contact:

Post by HobbsTiger1 »

I'm too lazy to put angled/non angled weapons into a different wad

@Bouncy, both Imp claws recieve 5/5 stripes for sheer fun.

@killingblair: the sniper rifle is the first good bullet weapon I thought of 4/5 stripes.
However the Supernova fails it and gets 2/5 stripes for being a railgun (though we need one) and for the fact that the railgun shot doesn't shoot out of the gun. Looks kinda funky (like using the tank on Goldeneye when your not in it).
User avatar
HobbsTiger1
Posts: 1235
Joined: Fri Jan 07, 2005 7:29 pm
Location: #DMClub
Contact:

Post by HobbsTiger1 »

Sorry bouncy, but only the AWP would make a monste explode (I think I'll include them both but the AWP-sniper rifle only gets 3/5 stripes due to my biased hate of CS). Also, do either of you know how to make zoom? or is that just a dream?
Locked

Return to “Editing (Archive)”