Looks cool! Impressive acs coding, it's very elegantly writtenGrubber wrote:My contribution:
drawing a hud radar
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- Cutmanmike
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This is very very interesting. Good job to blender and grubber.
I just thought of something after looking at this. Not sure if it would work though.
How about using the same theory to rotate a camera around the player and make it always point face the player? You could do a third person game this way. Not sure if the camera would go through walls or not...
OH I just checked. You can't rotate things in real-time. Too bad.
I just thought of something after looking at this. Not sure if it would work though.
How about using the same theory to rotate a camera around the player and make it always point face the player? You could do a third person game this way. Not sure if the camera would go through walls or not...
OH I just checked. You can't rotate things in real-time. Too bad.

- Cutmanmike
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