A HUGE ENEMY STANDS IN YOUR WAY. BE PRAYING.

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scalliano
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Re: A HUGE ENEMY STANDS IN YOUR WAY. BE PRAYING.

Post by scalliano »

I actually have that for the NES. Ironically, it's the US version as it's much cheaper than the PAL one. Who would have thought decent cover art would be so expensive?

On the NES tip, I highly recommend Recca (Summer Carnival '92). Not officially released, so you're talking emulation, Everdrive or repro, but as well as being gloriously shit-hard, it's also something of a technical marvel for the system. You can almost hear the NES screaming for help.
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Kinsie
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Re: A HUGE ENEMY STANDS IN YOUR WAY. BE PRAYING.

Post by Kinsie »

scalliano wrote:On the NES tip, I highly recommend Recca (Summer Carnival '92). Not officially released, so you're talking emulation, Everdrive or repro, but as well as being gloriously shit-hard, it's also something of a technical marvel for the system. You can almost hear the NES screaming for help.
It was released in Japan, and received a Virtual Console release in the west on the 3DS. Well worth a play if you can handle the difficulty!



One of the leads on the project went on to Raizing to develop Armored Police Batrider, Battle Garegga and Battle Bakraid, then onto Cave to design Ibara and Pink Sweets.
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Captain J
 
 
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Re: A HUGE ENEMY STANDS IN YOUR WAY. BE PRAYING.

Post by Captain J »

Oh sweet hell, i know that game. Hard as hell. Also i think it was the first bullet hell game on NES.
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Tapwave
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Re: A HUGE ENEMY STANDS IN YOUR WAY. BE PRAYING.

Post by Tapwave »

Kinsie wrote:]It was released in Japan, and received a Virtual Console release in the west on the 3DS. Well worth a play if you can handle the difficulty!
Christ yes
Why does it still have the time limit, though?
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Kinsie
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Re: A HUGE ENEMY STANDS IN YOUR WAY. BE PRAYING.

Post by Kinsie »

Tapwave wrote:
Kinsie wrote:]It was released in Japan, and received a Virtual Console release in the west on the 3DS. Well worth a play if you can handle the difficulty!
Christ yes
Why does it still have the time limit, though?
Because it's based on the Hudson Soft-spawned tradition of public "Caravan" events, which commonly revolved around a time-limited score attack contest on a newly announced game. Also, because Virtual Console is just emulation.

In other news, Blue Revolver came out recently too. It's a western-developed shmup heavily inspired by Cave games with a very fun scoring system based around 8-chains.
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scalliano
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Re: A HUGE ENEMY STANDS IN YOUR WAY. BE PRAYING.

Post by scalliano »

Kinsie wrote:It was released in Japan, and received a Virtual Console release in the west on the 3DS. Well worth a play if you can handle the difficulty!
No Wii U VC love? They missed a trick there (especially with those Wiimote-compatible NES pads on the way ...).

Also, I'm surprised nobody has mentioned any of the R-Type games yet. Delta (PS1) and Final (PS2) are both tremendous games and pack a real meaty challenge (especially Delta) and they're not too expensive to pick up (Final in particular is absolutely dirt-cheap). I also have R-Type III for the SNES (picked it up for £10 a few short years ago - yikes!) and I still haven't managed to beat it.
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