[SPRITES] Spriting Carnival!!

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Stopsignal
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Re: [SPRITES] Spriting Carnival!!

Post by Stopsignal »

ImageImage
ImageImage
ImageImage
ImageImage
ImageImage

highly important work being done here

edit: using the pistol from the shooting satyr spritesheet, which is from the pistol zombieman, can't find the credit
Last edited by Stopsignal on Wed Jan 20, 2021 8:31 pm, edited 1 time in total.
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Superdave938
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Re: [SPRITES] Spriting Carnival!!

Post by Superdave938 »

Daisy wants revenge
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comet1337
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Re: [SPRITES] Spriting Carnival!!

Post by comet1337 »

the bun with a gun
CeeJay
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Re: [SPRITES] Spriting Carnival!!

Post by CeeJay »

Stopsignal wrote:ImageImage
ImageImage
ImageImage
ImageImage
ImageImage

highly important work being done here

edit: using the pistol from the shooting satyr spritesheet, which is from the pistol zombieman, can't find the credit
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ravage
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Re: [SPRITES] Spriting Carnival!!

Post by ravage »

Man, that crappy gun gets around fast. :D

And yes, I made the Shellknight.
viewtopic.php?f=4&t=15080&start=35820#p1176234
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VriskaSerket
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Re: [SPRITES] Spriting Carnival!!

Post by VriskaSerket »

Here's the nailgun, which i named Oscillator in honor of the classic skin for QC. The full thing this time.
Intended to be a changeable module for a weapon platform of your choice. As a test, I included two test bodies (which I take no credit for) to act as such platforms and showcase the patented certified Square PP Connector™ to plug the Oscillator module into. As a bonus, I threw in the same concept of a modular system, but with minigun barrels, also using the square connector piece.

Would be nice to know who made the two base bodies I used as examples, though.
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Let the bodies never hit the floor by pinning the peeps instead!
Let the bodies never hit the floor by pinning the peeps instead!
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zrrion the insect
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Re: [SPRITES] Spriting Carnival!!

Post by zrrion the insect »

I plan to use this frame to make a chainsaw swinging animation for an Eternal/2016 quick melee.
source: https://www.youtube.com/watch?v=I85VWkoxAso

Image
I might make another frame for it depending on how well I can make it work in the animation.
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Re: [SPRITES] Spriting Carnival!!

Post by iBrokeMyAss »

Bjecinst wrote:guess who's back? this time i tried using irl photos for spriting reference/sources with some touching up, ala how id did their sprites
(click either image to get the full transparent spritesheet)
ur kewl image goes here lel

u should grayscale the gun, and add some contrast like this:
yay
yay
im too lazy to finish the sheet :P
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

VriskaSerket wrote:Here's the nailgun, which i named Oscillator in honor of the classic skin for QC. The full thing this time.
Holy moly the detail on that chaingun barrel is really amazing. Neat detail!
zrrion the insect wrote:I plan to use this frame to make a chainsaw swinging animation for an Eternal/2016 quick melee.
source: https://www.youtube.com/watch?v=I85VWkoxAso
Cool stuff! Making sprites out of IRL Youtube video is very impressive. I remember i also did that as well, but wasn't so satisfied than this one!
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Re: [SPRITES] Spriting Carnival!!

Post by Guest »

ummm i'm new at zdoom.org, where's the full source of the shotgun you posted?
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Re: [SPRITES] Spriting Carnival!!

Post by iBrokeMyAss »

zrrion the insect wrote:I plan to use this frame to make a chainsaw swinging animation for an Eternal/2016 quick melee.
source: https://www.youtube.com/watch?v=I85VWkoxAso

https://i.imgur.com/R0QIAjH.png
I might make another frame for it depending on how well I can make it work in the animation.
Looks like it took a lot of work!
I'm lovin' it
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Re: [SPRITES] Spriting Carnival!!

Post by osjclatchford »

some pottery and stonework:
Image
the first big smooth marble urn in the lineups is by captain toenail, the next are recolurs of hexen vasses, to match the doom marble stuff.
(zirrion I think for original green 'busted' pillar? but that might be captain toenail too, had it a long time now. so correct me If wrong)
the breaking pillar anim are edits from sod.
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Re: [SPRITES] Spriting Carnival!!

Post by Vostyok »

That's some really good work. I'd love to see more environmental destruction in Doom or Heretic.
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Re: [SPRITES] Spriting Carnival!!

Post by iBrokeMyAss »

Caroline Blatherhood wrote:ummm i'm new at zdoom.org, where's the full source of the shotgun you posted?
The one I posted?
Right here: viewtopic.php?f=4&t=15080&start=35910#p1178229
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Orka
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Re: [SPRITES] Spriting Carnival!!

Post by Orka »

osjclatchford wrote:some pottery and stonework:
(image)
the first big smooth marble urn in the lineups is by captain toenail, the next are recolurs of hexen vasses, to match the doom marble stuff.
(zirrion I think for original green 'busted' pillar? but that might be captain toenail too, had it a long time now. so correct me If wrong)
the breaking pillar anim are edits from sod.
"Spear of Destiny" didn't have breaking pillars, "Spear Resurrection" - a mod based on SoD made by AReyeP and MCS - did however have such pillars and they were made by AReyeP.
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