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Posted: Sun May 08, 2005 9:12 pm
by Phoenix9000
Belial wrote:What's so funny? I can go with jumping, but mouselook kills the Doom feeling instantly.
This is where I read jumping into your posts. It certainly implied you used jumping. If I was mistaken, that's fine, no harm done.
And one last thing: I'll be blunt - I know I'm right. Why? Because that's the opinion of the Doom-gods at Compet-N. And they chose PrBoom as their port of choice because of it's true Doom feel.
If it makes you feel better it's no down off my back, however I don't put "pro" gamers on a pedestal, nor do I defer my opinions to them. I make up my own mind about things. Now if PrBoom is a good old-schoolish Doom port maybe I'll give it a try sometime.
Posted: Sun May 08, 2005 11:36 pm
by Belial
My first post about jumping referred to a more broad approach to the Doom engine and that meant "I don't have anything against implementing jumping in ZDoom because it was used in Hexen".
Mouselook kills the Doom feeling instantly. Add 'for me' and you have what I wanted to say without it sounding like dictatorship.
I don't put pro gamers on a pedestal. Except for Doom. The Compet-N page showed me how playing Doom should look like. That and DHT showed me how to play NM and what it means to be skilled at playing Doom. I have a lot of respect for people like Henning Skogsto or Anders Johnsen. I gladly accepted their point of view on the matter because it wasn't that much different from my own in the first place.
Posted: Mon May 09, 2005 4:38 pm
by wildweasel
Belial wrote:I don't put pro gamers on a pedestal. Except for Doom.
I don't even put pro Doom players on a pedestal. Personally, playing games should be meant solely for just having fun, not for bragging rights or prizes. No sir, I wouldn't play video games for money if I weren't having fun with them. Those corporate bigwigs could pay me a million dollars and it wouldn't be worth playing crap like Psychotoxic.
Besides that, how much is it really worth to be respected for playing an 11-year-old game really really well?
Posted: Mon May 09, 2005 6:08 pm
by Belial
In the Doom community, I think it's worth enough to try to accomplish something like 30nm29??.
Posted: Tue May 10, 2005 2:24 am
by Enjay
I'm with wildweasel on this one. Just how much kudos can you really get from being the über 1337 geek player of the year? I mean come on, sure playing video games is great fun and it's the basis of this community but we're hardly furthering mankind or making a grand contribution in any sense of the world. And it's really only important in a relatively small world. The rest of the universe considers it a bit sad (not that that's a reason to stop). Hey, even plenty other members of the community consider it a bit sad.
[sweeping_generalisation]To get
that good at a game probably means you spend way too much time in front of a monitor, have bad skin and are socially dysfunctional. Not something I aspire to.

[/sweeping_generalisation]
8
Posted: Tue May 10, 2005 3:06 am
by Belial
Nothing new said.
The Compet-N faq wrote:Q: Do you guys have a life?
A: Actually, no

Since I care about such stuff, it's important enough for me. Frankly, when I finally manage to record any 30nm, I'll quit Doom whatsoever.