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Re: June 14th: Doom 4 Gameplay Reveal (Teaser Inside)

Posted: Tue May 19, 2015 7:39 am
by Scripten
There are definitely rockets coming out of those, yes. The designs are a little weird, though. Not bad, mind, but weird.

Re: June 14th: Doom 4 Gameplay Reveal (Teaser Inside)

Posted: Tue May 19, 2015 7:42 am
by Ixnatifual
He's clearly firing chainsaws and berserk fists.

Re: June 14th: Doom 4 Gameplay Reveal (Teaser Inside)

Posted: Tue May 19, 2015 8:07 am
by ibm5155
Finally, a revenant that actually uses both rocket launchers :D
MrBoroda wrote:
ibm5155 wrote:I hope there'll be fatalities :D (And don't come to me with the generic brutal doom post, even Halo 4 has fatality)
Bad comparison. Halo 4 is terrible.
Halo 4 ROCKS!!! :twisted: :twisted: :twisted: :twisted: 8-) 8-) 8-)

Ok ok, Halo 1 was awesome, but I got traumatized for playing that, since every 10 minutes the game would crash ;--;

OFF: wildweasel is watching me :mrgreen:

OK ONTOPIC :blergh: , I hope this time Bethesda will allow people from internet to see what id did, and not like last time...

Re: June 14th: Doom 4 Gameplay Reveal (Teaser Inside)

Posted: Tue May 19, 2015 9:11 am
by demo_the_man
Its alright, halo wise i prefer halo 1, as it is a lot tighter than its sequels

Re: June 14th: Doom 4 Gameplay Reveal (Teaser Inside)

Posted: Tue May 19, 2015 9:37 am
by wildweasel
ibm5155 wrote:Halo 4 ROCKS!!! :twisted: :twisted: :twisted: :twisted: 8-) 8-) 8-)
Please learn to be a better poster.
Community Rules, Guidelines Section wrote:When you reply to a topic, make sure your post contributes to the discussion - if you agree to what's being said, don't just say "I agree" - tell people why you agree. Make a few points of your own. Rule of thumb: if your post is less than ten words long, think about why you're actually posting, then ask yourself if it's really necessary to say it.

Re: June 14th: Doom 4 Gameplay Reveal (Teaser Inside)

Posted: Tue May 19, 2015 12:48 pm
by merlin86
demo_the_man wrote:Its alright, halo wise i prefer halo 1, as it is a lot tighter than its sequels
Spoiler:
returning IT :
I hope, with Doom 4, id Software will return to the origins of Doom (no regenerating health, anyone? :) ).

Re: June 14th: Doom 4 Gameplay Reveal (Teaser Inside)

Posted: Tue May 19, 2015 2:56 pm
by Jeimuzu73
Stuff from original Doom that should be in Doom 4 if id's returning to its roots:
  • Health and armor pickups (Wolfenstein: TNO had an unusual incremental health regeneration system as well as temporary overcharging, though it's not really ideal for Doom)
  • Teleporters
  • Keys to find and unlock certain doors
  • Switches to open doors and do other stuff
  • Power-ups and spheres (Supercharge, Berserk, etc.)
  • Inventory items (computer area map, radiation suits, etc.)
  • Secret areas
  • E1M1 secret level from the original Doom
  • Non-linear level design for exploration (not a cruddamn linear scripted corridor)

Re: June 14th: Doom 4 Gameplay Reveal (Teaser Inside)

Posted: Tue May 19, 2015 5:02 pm
by Devianteist
MJ79 wrote:Stuff from original Doom that should be in Doom 4 if id's returning to its roots:
  • Health and armor pickups (Wolfenstein: TNO had an unusual incremental health regeneration system as well as temporary overcharging, though it's not really ideal for Doom)
  • Teleporters
  • Keys to find and unlock certain doors
  • Switches to open doors and do other stuff
  • Power-ups and spheres (Supercharge, Berserk, etc.)
  • Inventory items (computer area map, radiation suits, etc.)
  • Secret areas
  • E1M1 secret level from the original Doom
  • Non-linear level design for exploration (not a cruddamn linear scripted corridor)
From what I've heard from id Software reps, they're likely taking that route already.

I don't care if it sucks, or doesn't. I'm buying this game, and no one and nothing is going to stop me.

Re: June 14th: Doom 4 Gameplay Reveal (Teaser Inside)

Posted: Tue May 19, 2015 5:24 pm
by Disc Primitive
Image

Re: June 14th: Doom 4 Gameplay Reveal (Teaser Inside)

Posted: Tue May 19, 2015 6:24 pm
by Nash
Realistically I think it's safe to say this game will be kind of like the 2 new Wolf games.

Re: June 14th: Doom 4 Gameplay Reveal (Teaser Inside)

Posted: Wed May 20, 2015 8:10 am
by Batandy
Nash wrote:Realistically I think it's safe to say this game will be kind of like the 2 new Wolf games.
Yeah i honestly think that it's really hard for the to fuck this up, Wolfensten The New Order was a very enjoyable game and it set a standard for the "retro" IPs

Hell, take TNO's gameplay, give it non linear maps, less hitscan enemies, no stealth, even faster sprint and it'd already be DooM for me.

Re: June 14th: Doom 4 Gameplay Reveal (Teaser Inside)

Posted: Wed May 20, 2015 9:03 am
by Disc Primitive
TNO was awful.

Re: June 14th: Doom 4 Gameplay Reveal (Teaser Inside)

Posted: Wed May 20, 2015 9:19 am
by wildweasel
Disc Primitive wrote:TNO was awful.
Got any particular reasons for that, or did you just want to write a three word post?

Re: June 14th: Doom 4 Gameplay Reveal (Teaser Inside)

Posted: Wed May 20, 2015 9:32 am
by XanderK9
wildweasel wrote:Nah, you know what, I'm tired of game devs releasing teasers for trailers. Or countdown timers for teasers for trailers. A teaser needs to have some kind of build up, or it doesn't have any impact. The action in this video went so fast that I didn't even manage to see the Revenant and had to wind it back.
Perhaps it's their way to remind us they are still working on this game?

Re: June 14th: Doom 4 Gameplay Reveal (Teaser Inside)

Posted: Wed May 20, 2015 9:36 am
by demo_the_man
Disc Primitive wrote:TNO was awful.
Not going to insulting but, What planet are you from. Its a globe trotting bombastic adventure though a nazi occupied earth and moon. With great villains, protagonist, and supporting characters.