GZDoom benchmark info needed
Re: GZDoom benchmark info needed
Well, according to my machine gzdoom.exe is not a valid win32 application... I tried downloading it twice in case there was corruption. I took the glew32.dll from the latest devbuild over at DRD (June16)
Windows XP sp3
Dell XPS M1710 laptop
nVidia GeForce Go 7950 GTX
Intel Core2 T7600 at 2.33 GHz
Update:
I also tried it on my Alienware M11x R3. The GZDoom started to load then hung on a black screen. I had to CTRL-ALT-DEL out of it...
Windows 7 Pro (64 bit)
Intel HD Graphics 3000
nVidia GeForce GT 540M
Not sure what's happening on either machine...
Windows XP sp3
Dell XPS M1710 laptop
nVidia GeForce Go 7950 GTX
Intel Core2 T7600 at 2.33 GHz
Update:
I also tried it on my Alienware M11x R3. The GZDoom started to load then hung on a black screen. I had to CTRL-ALT-DEL out of it...
Windows 7 Pro (64 bit)
Intel HD Graphics 3000
nVidia GeForce GT 540M
Not sure what's happening on either machine...
Re: GZDoom benchmark info needed
^ when you're in game, try to press enter + enter + enter
this will open the menu, start the game, and select the difficult, it may be the same problem that I had
this will open the menu, start the game, and select the difficult, it may be the same problem that I had
- Graf Zahl
- Lead GZDoom+Raze Developer

- Posts: 49252
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: GZDoom benchmark info needed
Average wrote:Well, according to my machine gzdoom.exe is not a valid win32 application... I tried downloading it twice in case there was corruption. I took the glew32.dll from the latest devbuild over at DRD (June16)
Windows XP sp3
Dell XPS M1710 laptop
nVidia GeForce Go 7950 GTX
Intel Core2 T7600 at 2.33 GHz
The test EXE was built without XP compatibility. It's just a test EXE after all.
Re: GZDoom benchmark info needed
Thanks for the tip. I've tried that and it still just stays black...ibm5155 wrote:^ when you're in game, try to press enter + enter + enter
this will open the menu, start the game, and select the difficult, it may be the same problem that I had
Re: GZDoom benchmark info needed
Well, that'll explain that then... I think I'll just bow out of this now. I've two computers and neither seem to be suitable...Graf Zahl wrote:Average wrote:Well, according to my machine gzdoom.exe is not a valid win32 application... I tried downloading it twice in case there was corruption. I took the glew32.dll from the latest devbuild over at DRD (June16)
Windows XP sp3
Dell XPS M1710 laptop
nVidia GeForce Go 7950 GTX
Intel Core2 T7600 at 2.33 GHz
The test EXE was built without XP compatibility. It's just a test EXE after all.
Re: GZDoom benchmark info needed
Aaaaand after updating to an Asus GTX-760 and installing the 337.88 drivers (everything else the same)
Spoiler:
- xenoxols
- Posts: 2134
- Joined: Mon Mar 18, 2013 6:08 pm
- Preferred Pronouns: She/Her
- Location: Behind you
Re: GZDoom benchmark info needed
When I try to run it it complains that glew32.dll is missing. On windows 7 professional SP1.
-
Blue Shadow
- Posts: 5046
- Joined: Sun Nov 14, 2010 12:59 am
Re: GZDoom benchmark info needed
Get it from one of the recent development builds.
- xenoxols
- Posts: 2134
- Joined: Mon Mar 18, 2013 6:08 pm
- Preferred Pronouns: She/Her
- Location: Behind you
Re: GZDoom benchmark info needed
Grabbed it from the latest, when I start GZDoom the screen is black. The music and menu sounds work, but all I can see is the cursor.
Re: GZDoom benchmark info needed
Post your specs, dude...xenoxols wrote:Grabbed it from the latest, when I start GZDoom the screen is black. The music and menu sounds work, but all I can see is the cursor.
- xenoxols
- Posts: 2134
- Joined: Mon Mar 18, 2013 6:08 pm
- Preferred Pronouns: She/Her
- Location: Behind you
Re: GZDoom benchmark info needed
Sapphire AMD Radeon 7950 3Gb
Intel Core i5-3570k @3.4Ghz(Overclocked to 4.3Ghz)
Asus Maximus V Gene
Some Hyperx 1333Mhz Ram.(I think It is the black line, not opening up my computer again to check.)
A One Tb SSHD(Don't remember the brand/model name)
Intel Core i5-3570k @3.4Ghz(Overclocked to 4.3Ghz)
Asus Maximus V Gene
Some Hyperx 1333Mhz Ram.(I think It is the black line, not opening up my computer again to check.)
A One Tb SSHD(Don't remember the brand/model name)
Re: GZDoom benchmark info needed
What about the peripherals ? (KB,mouse)
- Graf Zahl
- Lead GZDoom+Raze Developer

- Posts: 49252
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: GZDoom benchmark info needed
I just finished the GZDoom render code rework - it now runs on an OpenGL 3.x or 4.x core profile.
As such I again need some performance info to see if there may be problems. So far I was only able to test on my own machine, with a GL 4.x compatible NVidia GPU.
Please get the file here:
http://www48.zippyshare.com/v/80458870/file.html
What I need:
- run the included GZDoom build *AND* the latest official version with each of the included files: FrozenT.wad, PAR.wad and zdoom_vox.zip.
- load the corresponding savegame and run the 'bench' CCMD to get timing information. To make comparisons I need the info from the new build and from one with the old rendering code, i.e. 1.8.6 would be best.
- re-run the PAR.wad test with lights.pk3 included.
- post the benchmark info with a listing of the startup log.
I need info for GL 3.x compatible hardware from NVidia, Intel and AMD, and for GL 4.x compatible hardware from Intel and AMD.
Since the new version requires a core profile it won't run on anything that does not support GL 3.x.
As such I again need some performance info to see if there may be problems. So far I was only able to test on my own machine, with a GL 4.x compatible NVidia GPU.
Please get the file here:
http://www48.zippyshare.com/v/80458870/file.html
What I need:
- run the included GZDoom build *AND* the latest official version with each of the included files: FrozenT.wad, PAR.wad and zdoom_vox.zip.
- load the corresponding savegame and run the 'bench' CCMD to get timing information. To make comparisons I need the info from the new build and from one with the old rendering code, i.e. 1.8.6 would be best.
- re-run the PAR.wad test with lights.pk3 included.
- post the benchmark info with a listing of the startup log.
I need info for GL 3.x compatible hardware from NVidia, Intel and AMD, and for GL 4.x compatible hardware from Intel and AMD.
Since the new version requires a core profile it won't run on anything that does not support GL 3.x.
-
Blue Shadow
- Posts: 5046
- Joined: Sun Nov 14, 2010 12:59 am
Re: GZDoom benchmark info needed
OS: Windows 8.1
CPU: Intel(R) Core(TM) i7-3630QM CPU @ 2.40GHz
GPU: AMD Radeon HD 7670M
Ran the test with default GZDoom settings, but with a resolution of 1366 x 768 (fullscreen) and no dynamic lights. The test build performed a lot worse
:
I loaded the files by drag-and-drop, if it makes any difference.
CPU: Intel(R) Core(TM) i7-3630QM CPU @ 2.40GHz
GPU: AMD Radeon HD 7670M
Ran the test with default GZDoom settings, but with a resolution of 1366 x 768 (fullscreen) and no dynamic lights. The test build performed a lot worse
Spoiler:That was with FrozenT.wad only; I couldn't see the savefile for PAR.wad in the Load menu (yes, I ran it in Ultimate Doom), and zdoom_vox.zip's savefile couldn't even load - I get "Expected to extract a compressed file".
I loaded the files by drag-and-drop, if it makes any difference.
- GFD
- Posts: 347
- Joined: Mon May 31, 2010 7:42 pm
- Preferred Pronouns: He/Him
- Location: Canada
- Contact:
Re: GZDoom benchmark info needed
I have an old OpenGL 3.3.0 NVidia GPU. Same problems as Blue Shadow, by the way, so these are just for Frozen Time. Ran these with default settings, except for switching out of fullscreen 'cuz apparently my monitor can't do 640x480?? Hopefully this will be useful, even though this computer will probably never be able to play Frozen Time reasonably.
1.8.6, and with lights.pk3
bench, and with lights.pk3
startup log from bench
1.8.6, and with lights.pk3
bench, and with lights.pk3
startup log from bench
