[Contest] The Beast 2009 - Results Up!
- CaptainBighead
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Re: [Contest] The Beast 2009 - Compete Now! Deadline 20th April
Goddamn, I hope I got the credits right.
I made the Black Widow! An Arachnotron variant thats... harder... to dodge. Keep a wall close.
Summon Name: BlackWidow
I made the Black Widow! An Arachnotron variant thats... harder... to dodge. Keep a wall close.
Summon Name: BlackWidow
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Re: [Contest] The Beast 2009 - Compete Now! Deadline 20th April
Ok, I added Credit lumps, here's the Chaingun Spider, and the Segway Zombie! 

- Attachments
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CTBeasts1.zip
- (206.58 KiB) Downloaded 115 times
Re: [Contest] The Beast 2009 - Compete Now! Deadline 20th April
I'd be inclined to make a submission, but I know full well that my sprites are neither very good or particularly Doom styled.
- Lolo_is_cool
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Re: [Contest] The Beast 2009 - Compete Now! Deadline 20th April
what version of ZDoom are you using??XutaWoo wrote:It crashes when I summon Wrack. :\
- Tormentor667
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Re: [Contest] The Beast 2009 - Compete Now! Deadline 20th April
Don't worry, as I said, patchworks and nice recolors are fine as well as using sprites from other Doom-styled games like Blake Stone, Wolfenstein 3D or other places that haven't been raped that much yetPhobus wrote:I'd be inclined to make a submission, but I know full well that my sprites are neither very good or particularly Doom styled.

- Tormentor667
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Re: [Contest] The Beast 2009 - Compete Now! Deadline 20th April
I have tried a few of these submissions and I have some suggestions for you guys (I guess that's okay
)
Wrack
The blue translation looks horrible ingame, I consider this more as a bug than anything else
BlackWidow
The eyes sometimes change their color from blue to yellow to blue when seen from different angles. Also, I'd suggest making the projectiles a better fitting color that fits better to the monster
Golem
The piles seem to stay forever and are not blocking the players movement so I consider this as a bug as well

Wrack
The blue translation looks horrible ingame, I consider this more as a bug than anything else
BlackWidow
The eyes sometimes change their color from blue to yellow to blue when seen from different angles. Also, I'd suggest making the projectiles a better fitting color that fits better to the monster
Golem
The piles seem to stay forever and are not blocking the players movement so I consider this as a bug as well
- Lolo_is_cool
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Re: [Contest] The Beast 2009 - Compete Now! Deadline 20th April
okay...Tormentor667 wrote: Wrack
The blue translation looks horrible ingame, I consider this more as a bug than anything else
in this case i remove it... i'll modify just the armor color...
Edit: Done! Now, the color translation makes his armor in a red that doesn't make your eyes bleeding...
Also i changed the sounds.. i took them from RTCW (also added credits for them)
http://www.mediafire.com/download.php?o1ot1xzitm3
Re: [Contest] The Beast 2009 - Compete Now! Deadline 20th April
My net's been acting up, the past two days, so I was only able to download the Chaingun Spider, thus far. It's good, but doesn't seem as powerful as it should be. Not sure how to make it more powerful without giving it the Spider Mastermind's own attack, though.
Segway Zombie's hilarious, by the way.
Segway Zombie's hilarious, by the way.

- Marisa the Magician
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Re: [Contest] The Beast 2009 - Compete Now! Deadline 20th April
I think I can manage to get something for this contest... 

Re: [Contest] The Beast 2009 - Compete Now! Deadline 20th April
Hmm. It seems this contest isn't about horrendously overpowered boss monsters, as I originally thought. 
Doesn't matter, I'll submit this guy anyway. You may already be acquainted with him.
One word of warning, though: prepare to get your ass served to you in about seven different sauces.
(He might also create a lot of steep framerate drops so please say if he does. My machine has 4GB of ram and handles it fairly well.
)

Doesn't matter, I'll submit this guy anyway. You may already be acquainted with him.
Spoiler:http://www.speedyshare.com/799254222.html (File is probably too big for an attachment.)
One word of warning, though: prepare to get your ass served to you in about seven different sauces.

(He might also create a lot of steep framerate drops so please say if he does. My machine has 4GB of ram and handles it fairly well.

- Tormentor667
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Re: [Contest] The Beast 2009 - Compete Now! Deadline 20th April
Which doesn't mean that overpowered boss monsters aren't allowedjimmy91 wrote:Hmm. It seems this contest isn't about horrendously overpowered boss monsters, as I originally thought.


- Lolo_is_cool
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Re: [Contest] The Beast 2009 - Compete Now! Deadline 20th April
wait.. is that one of the bosses in Powerslave??jimmy91 wrote:One word of warning, though: prepare to get your ass served to you in about seven different sauces.
(He might also create a lot of steep framerate drops so please say if he does. My machine has 4GB of ram and handles it fairly well.)
Re: [Contest] The Beast 2009 - Compete Now! Deadline 20th April
Tormentor: Ah, cool. 
Lolo_is_cool: It might be. Though I actually thought Neoworm did the sprites (that's why I've credited him).
You can find that thing and a bunch of other stuff on his page.

Lolo_is_cool: It might be. Though I actually thought Neoworm did the sprites (that's why I've credited him).

Re: [Contest] The Beast 2009 - Compete Now! Deadline 20th April
I only ripped them from Powerslave and converted to DooM pallete.
Re: [Contest] The Beast 2009 - Compete Now! Deadline 20th April
Ah, in that case, you should be credited under Sprite Edit. 
Second revision of credits:

Second revision of credits:
Code: Select all
Name: Fire Drake
Submitted: Jimmy91
Decorate: Jimmy91
Sounds: Jimmy91, Nanami, id Software, Raven Software
Sprites: Nanami, 3DRealms, Midway Games, Lobotomy Software
Sprite edit: Neoworm