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Re: [CP] The "Ten" Community Project! SIGN UP NOW - PAGE 8!
Posted: Sat Jun 21, 2008 8:41 am
by Lord_Z
I forgot about jumping and crouching

Am I allowed to set it so the player can't do either of them?
The map is playable and beatable on single-player but since I had a multi-player slot, I focused on an interesting concept for multi-player.
Re: [CP] The "Ten" Community Project! SIGN UP NOW - PAGE 8!
Posted: Sat Jun 21, 2008 8:56 am
by CaptainToenail
You cna use MAPINFO to disable jumping and crouching in your map if you want to
Re: [CP] The "Ten" Community Project! SIGN UP NOW - PAGE 8!
Posted: Sun Jun 22, 2008 6:49 am
by Janitor
afraid I dont have the time to participate in this, given that I've been out of the country for so long.

Re: [CP] The "Ten" Community Project! SIGN UP NOW - PAGE 8!
Posted: Sun Jun 22, 2008 8:02 am
by Phobus
MAP16 is done. I'll tell you now that jumping and particularly crouching are mandatory. You will need to take cover at some point, particularly player 1. Works in single player and co-op (tested and balanced just now). The ultimate objective is to press a switch to kill the monsters on the sacraficial circle (by bombing them).
Here's the link:
http://www.phobus.servegame.com/map16.zip
Enjoy.
Re: [CP] The "Ten" Community Project! SIGN UP NOW - PAGE 8!
Posted: Sun Jun 22, 2008 8:40 am
by Remmirath
Wow...one day i've been absent and 2 maps have come to me...
However, tested both of 'em and inserted in the main package...
Phobus' map was pretty funny and balanced even on singleplayer...that arch-vile circle was pretty hard, though...i had to crouch to get to the switch...but hard maps are challenging maps, and i like challenging maps...
Lord_Z's map is a tense map...it is a sort of "run-before-the-time-expires"...well-balanced and funny...as a final multiplayer map it is good...nice job...
Summary of the situation:
Released maps: 15
WIP maps: 5 (dunno if Janitor is still participating...

)
Unreleased maps are these:
MAP02
MAP11
MAP12
MAP15
MAP17
I'll PM Onslaught Six to see if he has made progresses with his map...
Re: [CP] The "Ten" Community Project! SIGN UP NOW - PAGE 8!
Posted: Sun Jun 22, 2008 8:45 am
by Janitor
§-Morpheus-§ wrote:
WIP maps: 5 (dunno if Janitor is still participating...

)
nope
Re: [CP] The "Ten" Community Project! SIGN UP NOW - PAGE 8!
Posted: Sun Jun 22, 2008 8:48 am
by Remmirath
Sorry to hear that...
Well, so there's another slot opened...map11...who wants it?
Re: [CP] The "Ten" Community Project! SIGN UP NOW - PAGE 8!
Posted: Sun Jun 22, 2008 11:06 am
by Phobus
Well Morph, you've found the main point to the Arch-Vile room

Well done. I was slightly concerned that it might not be so obvious to people who aren't me (or first time players) but testing with my brothers showed that it's quite likely that people will work it out.
5 maps left, two of which are very questionable as to whether or not they'll get done? Sounds somewhere between promising and a shame.
Re: [CP] The "Ten" Community Project! SIGN UP NOW - PAGE 8!
Posted: Sun Jun 22, 2008 12:19 pm
by Remmirath
Maybe Onslaught Six is still making it, but Janitor said he's out...so there's a slot opened...
But i need to ask FuzzballFox about his map...

Re: [CP] The "Ten" Community Project! SIGN UP NOW - PAGE 8!
Posted: Sun Jun 22, 2008 1:06 pm
by Project Shadowcat
I've got time. No ideas just yet but I have time.
Re: [CP] The "Ten" Community Project! SIGN UP NOW - PAGE 8!
Posted: Sun Jun 22, 2008 1:32 pm
by Remmirath
Perfect!
You're on MAP11, then...

Re: [CP] The "Ten" Community Project! SIGN UP NOW - PAGE 8!
Posted: Sun Jun 22, 2008 1:46 pm
by Pinky's ass
Screenshots?

Re: [CP] The "Ten" Community Project! SIGN UP NOW - PAGE 8!
Posted: Sun Jun 22, 2008 2:07 pm
by Project Shadowcat
§-Morpheus-§ wrote:Perfect!
You're on MAP11, then...

Cool. Anyone done any outdoor areas yet? Now with a solid idea (and a few sectors down) I've got something.
Re: [CP] The "Ten" Community Project! SIGN UP NOW - PAGE 8!
Posted: Sun Jun 22, 2008 2:44 pm
by FuzzballFox
§-Morpheus-§ wrote:Maybe Onslaught Six is still making it, but Janitor said he's out...so there's a slot opened...
But i need to ask FuzzballFox about his map...

Yhheeaaa, about my map...I haven't had much time to be able to work on anything much lately, life has been really suckish recently, even a chance of loosing everything and being kicked out my house- so...=/
If you want to free up the spot then go ahead, I'm not working on much anytime soon...D:
Re: [CP] The "Ten" Community Project! SIGN UP NOW - PAGE 8!
Posted: Sun Jun 22, 2008 2:54 pm
by Project Shadowcat
Damn, that sucks to hear, Fuzzy. D: