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The WIP Thread
Posted: Thu Nov 30, 2017 11:42 am
by GENTEK
Re: The WIP Thread
Posted: Fri Dec 01, 2017 1:30 am
by SamVision
Ah finally, someone is porting SRB2 to GZDoom. Oh, is that not what you're doing?
Re: The WIP Thread
Posted: Sun Dec 03, 2017 1:12 pm
by Lex Safonov
Re: The WIP Thread
Posted: Tue Dec 05, 2017 3:36 am
by Rachael
Your work is always awesome to see, Lex, I am always eager to see more of it.

Re: The WIP Thread
Posted: Tue Dec 05, 2017 3:24 pm
by Kinsie
Re: The WIP Thread
Posted: Tue Dec 05, 2017 6:40 pm
by insightguy
This actually looks serious kinsie, where are all the humor and jokes? Are you going through an edgy phase?
(asides for that texture, which will probably not be in the final release right?)
/s (because sarchasm though text is hard)
Re: The WIP Thread
Posted: Tue Dec 05, 2017 7:57 pm
by Kinsie
insightguy wrote:This actually looks serious kinsie, where are all the humor and jokes? Are you going through an edgy phase?
(asides for that texture, which will probably not be in the final release right?)
/s (because sarchasm though text is hard)
I'm using a different set of inspirations than "usual" with this project, leaning a bit more on atmosphere and Marathon-style storytelling instead of jokey jokes. There'll almost certainly be bouts of me being back on my bullshit, but they'll probably be hidden away in secrets.
I mean, assuming this gets finished. Probably unlikely. We'll see what happens!
Re: The WIP Thread
Posted: Tue Dec 05, 2017 8:09 pm
by Rachael
No matter the purpose, Kinsie, it looks great. I like it!
Re: The WIP Thread
Posted: Tue Dec 05, 2017 8:16 pm
by comet1337
3d slopes? you madman!
Re: The WIP Thread
Posted: Tue Dec 05, 2017 10:03 pm
by Kinsie
comet1337 wrote:3d slopes? you madman!
Surprisingly easier to set up than I thought they'd be now that you can define slopes directly in UDMF instead of using [wiki]Plane_Align[/wiki] and prayer.
Re: The WIP Thread
Posted: Tue Dec 05, 2017 11:45 pm
by Captain J
Looks nice and easy, alright! And i'm sure we can see even more 3D Slopes after this.

Re: The WIP Thread
Posted: Wed Dec 06, 2017 4:04 pm
by FFFFRRRR
There is nothing wrong with dark. Nothing at all.
A map I've been working on since the last 1.5 Weeks.
Maybe that's too dark...?
If you play this map with music, you currently hear
Parallel Dimensions from Quake. Excellent if something needs to be unnerving yet not exactly panicking.
There are many more areas which do not have enough detail yet, and the sector-brightnesses are not correct in many sectors. But it is getting there.
Re: The WIP Thread
Posted: Wed Dec 06, 2017 4:55 pm
by doomfiend
Re: The WIP Thread
Posted: Wed Dec 06, 2017 10:22 pm
by Captain J
it's so brighter than Michael Jackson's spotlight! But hey, i like it-
Re: The WIP Thread
Posted: Thu Dec 07, 2017 10:13 am
by doomfiend
lol, oh you