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Re: [SPRITES] Spriting Carnival!!

Posted: Mon Aug 01, 2016 11:09 pm
by VriskaSerket
So uh, I started crossing classic Doom guns with their 64 counterparts.
It is lovely.

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Re: [SPRITES] Spriting Carnival!!

Posted: Mon Aug 01, 2016 11:24 pm
by torridgristle
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Editing Crash's model to look better as a sprite, giving her some muscle and proportions closer to Doomguy. This is scaled up with 1.2 vert ratio so she'd look like this in-game.

Re: [SPRITES] Spriting Carnival!!

Posted: Tue Aug 02, 2016 12:10 am
by Captain J
Would look thin and skinnier than other female sprites lying around in this carnival. But hey, it looks better than them at the same time. Great job!

Re: [SPRITES] Spriting Carnival!!

Posted: Tue Aug 02, 2016 6:32 am
by osjclatchford
torridgristle wrote:Image
Editing Crash's model to look better as a sprite, giving her some muscle and proportions closer to Doomguy. This is scaled up with 1.2 vert ratio so she'd look like this in-game.
that is wonderful!
VriskaSerket wrote:So uh, I started crossing classic Doom guns with their 64 counterparts.
It is lovely.

Image
Image
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it is indeed... :wink:

Re: [SPRITES] Spriting Carnival!!

Posted: Tue Aug 02, 2016 8:06 am
by Jeimuzu73
Strapped D4HAR's micro missile launcher and bullet belt box to chrono's TNO-styled rifle as a concept.

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Re: [SPRITES] Spriting Carnival!!

Posted: Tue Aug 02, 2016 11:38 am
by MetallicaSepultura
another WIP of the last weapon of the mod (excluding melee), the Dynalauncher!
Spoiler:

Re: [SPRITES] Spriting Carnival!!

Posted: Tue Aug 02, 2016 5:35 pm
by Ectocooler
some random stuff i made for a wolfenstien mod that i quit making because of my depression
i just posted it here because i now have zoom account, used to just trash projects off my computer after id get bored/ or quit on them because of my darn depression. But yeah, here it is.
:puke:

hud face:


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taken from a character in dungeon master for atari ST

guns:
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the red skull thing is a flame thrower replacement

treasure/items/objects:

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monster(s):

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its supposed to be a pac man ghost replacement

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but anyways, enjoy, if you use any of this, credit me if you feel like it.

Re: [SPRITES] Spriting Carnival!!

Posted: Tue Aug 02, 2016 11:48 pm
by Dankspawn
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it's a lich or something

Re: [SPRITES] Spriting Carnival!!

Posted: Wed Aug 03, 2016 12:52 am
by MyNameIs
torridgristle wrote:Image
Editing Crash's model to look better as a sprite, giving her some muscle and proportions closer to Doomguy. This is scaled up with 1.2 vert ratio so she'd look like this in-game.
that's the best doomgirl skin i've seen. you're awesome.

Re: [SPRITES] Spriting Carnival!!

Posted: Wed Aug 03, 2016 9:59 pm
by Mr.Enchanter
Went back and changed a few things on my autocannon.
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Re: [SPRITES] Spriting Carnival!!

Posted: Wed Aug 03, 2016 10:01 pm
by Captain J
Looks wonderful!

Re: [SPRITES] Spriting Carnival!!

Posted: Thu Aug 04, 2016 2:19 am
by Carbine Dioxide
The vanilla Doom's Hell Knight looks hella messed up, so I tried to fix it some, also pointy horns cause why not?

Re: [SPRITES] Spriting Carnival!!

Posted: Thu Aug 04, 2016 9:10 am
by osjclatchford
Carbine Dioxide wrote:The vanilla Doom's Hell Knight looks hella messed up, so I tried to fix it some, also pointy horns cause why not?
just wow!

Re: [SPRITES] Spriting Carnival!!

Posted: Thu Aug 04, 2016 7:24 pm
by Mr.Enchanter
Starting the firing animations.
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Not sure about the ammo box... drew one in for concept but I have no clue what I'll do with it.
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I haven't added it yet but you will be able to see the ammo in the box.
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Re: [SPRITES] Spriting Carnival!!

Posted: Thu Aug 04, 2016 8:35 pm
by adamaH_oriH
Carbine Dioxide wrote:The vanilla Doom's Hell Knight looks hella messed up, so I tried to fix it some, also pointy horns cause why not?
Full rotations, by any chance?

And what about The Baron Of Hell?