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Re: [SPRITES] Spriting Carnival!!
Posted: Mon Jun 13, 2016 8:09 pm
by Mr.Enchanter
Carbine Dioxide wrote:Thank you, Rail Gunner. Now I just have a few more frames to do that on.
RSSWizard... That thing is gorgeous! The only thing I don't like is the hand, is there any way you could remove it?

Re: [SPRITES] Spriting Carnival!!
Posted: Mon Jun 13, 2016 9:51 pm
by Captain J
Hoooly cow. excellent work, you guys. it looks really brilliant! also can't wait to see the angled
not-from-action-doom vanilla bfg as well!

- Plasma2.png (11.1 KiB) Viewed 1457 times
now with retrospectively bulk width.
Re: [SPRITES] Spriting Carnival!!
Posted: Tue Jun 14, 2016 4:12 am
by TiberiumSoul
Crossposting from the ZT2 zandronum forums thread.
Made this in about 15 minutes time, still needs a reload animation...

- AnimTest.gif (146.83 KiB) Viewed 1373 times
Re: [SPRITES] Spriting Carnival!!
Posted: Tue Jun 14, 2016 5:11 am
by Slax
TheRailgunner wrote:Captain J wrote:Sweet cooking, dude! neat work, but i think the rear edge of the rail seems bent.
Still looks a little bent, but I tried.
EDIT:

Mood.

Re: [SPRITES] Spriting Carnival!!
Posted: Tue Jun 14, 2016 9:48 am
by osjclatchford
Mr.Enchanter wrote:...

love this!
but why is the first thing I'm thinking this:
fire frames please!
Slax wrote:
and this?

looks real quake3ish now!

Re: [SPRITES] Spriting Carnival!!
Posted: Tue Jun 14, 2016 10:43 am
by Carbine Dioxide
I'll give the wood on the gun some change, and hopefully get around to the other frames. I was going for a centered variant of the Doom 4 shotgun by Neccronixis, with a few things added. I kind of want to add the details from these sprites on to his shotgun.
I like the tints there, Slax. I always like that tint that you make, but I can't ever replicate it for the life of me.
I also realized that the dark shading on the side might be a little much, but I'm just gonna stick with it.

Re: [SPRITES] Spriting Carnival!!
Posted: Tue Jun 14, 2016 1:25 pm
by VriskaSerket
Well, I'm just gonna drop this.
If anyone wants to make it smooth and stuff, ya free.

Re: [SPRITES] Spriting Carnival!!
Posted: Tue Jun 14, 2016 1:30 pm
by Captain J
That handgun definitely need some textures for sure!

- DNF2001AssaultRifle.PNG (37.64 KiB) Viewed 1159 times
Found another one from
this site. and IMO, this version's handguard looks much better than classic M16 handguard ones or pseudo ones lying around. i don't know, maybe because it gives more future vibes?
Re: [SPRITES] Spriting Carnival!!
Posted: Tue Jun 14, 2016 1:35 pm
by VriskaSerket
Captain J wrote:That handgun definitely need some textures for sure!
Well, many guns in Perfect Dark use very few textures and instead have lots of chrome effect.
Here's the K7 Avenger

Re: [SPRITES] Spriting Carnival!!
Posted: Tue Jun 14, 2016 1:42 pm
by Captain J
VriskaSerket wrote:Well, many guns in Perfect Dark use very few textures and instead have lots of chrome effect.
That's the main issue of those sprites. Although they no need to be doom-friendly or such, but i don't think doomguy's hand fits with those weapons, though!
And yeah, let it get helped i guess!
EDIT: Man, i edited this post a lot to make it better...
Re: [SPRITES] Spriting Carnival!!
Posted: Tue Jun 14, 2016 1:48 pm
by N30N
Random sprite of randomness

Re: [SPRITES] Spriting Carnival!!
Posted: Tue Jun 14, 2016 1:52 pm
by VriskaSerket
Captain J wrote:VriskaSerket wrote:Well, many guns in Perfect Dark use very few textures and instead have lots of chrome effect.
That's the main issue of those sprites. Although they no need to be doom-friendly or such, but i don't think doomguy's hand fits with those weapons, though!
And yeah, let it get helped i guess!
EDIT: Man, i edited this post a lot to make it better...
Then i'm guessing the best choice would be full sprite rips with the original hands?
Like this

Re: [SPRITES] Spriting Carnival!!
Posted: Tue Jun 14, 2016 1:59 pm
by Captain J
That would help to keep their style, but don't forget it's optional.
Re: [SPRITES] Spriting Carnival!!
Posted: Tue Jun 14, 2016 3:32 pm
by Raziel236
@Vriska

Re: [SPRITES] Spriting Carnival!!
Posted: Tue Jun 14, 2016 3:39 pm
by Vostyok
Captain J wrote:Hoooly cow. excellent work, you guys. it looks really brilliant! also can't wait to see the angled
not-from-action-doom vanilla bfg as well!
Plasma2.png
now with retrospectively bulk width.
I really should get round to finishing this. I was going to add a larger carry handle (since the drop sprite has one) and work on getting the accordion effect of the barrel/receiver (?) thing goin on. Lol, guess you guys liked it then.