Dusted's Pandemonia (v2.6.2) (+ Monsters-only) (Anarchy and Insurrection addons!)
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Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- DustedPandemonic
- Posts: 81
- Joined: Tue Nov 28, 2017 12:17 pm
Re: Dusted's Pandemonia (v2.6) (+ Monsters-only) (Anarchy and Insurrection addons!)
Big update 2.6 has been released, featuring a lot of overhauled and new content!
Changelog and downloads are included in the original post.
Changelog and downloads are included in the original post.
Re: Dusted's Pandemonia (v2.6.1) (+ Monsters-only) (Anarchy and Insurrection addons!)
When did Gunlocker addon release? i didnt play this for a long time and just found it on the main page info, thank you for your awesome work 

- ToxicFrog
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Re: Dusted's Pandemonia (v2.6) (+ Monsters-only) (Anarchy and Insurrection addons!)
Sweet! I look forward to checking it out.DustedPandemonic wrote: ↑Tue Feb 04, 2025 11:29 pm Big update 2.6 has been released, featuring a lot of overhauled and new content!
Changelog and downloads are included in the original post.
Also, I have a question -- what does the progression system consider "progress"? Is it based entirely on kills and pickups, or does it try to take into account levels cleared as well? If the latter, how does it deal with hubclusters, which may have you repeatedly entering and leaving the same map?
- A_D_M_E_R_A_L
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Re: Dusted's Pandemonia (v2.6) (+ Monsters-only) (Anarchy and Insurrection addons!)
The progression is centered around the "game level" which increases on certain conditions (exiting maps, collecting runes and, whether or not you load Insurrection, collecting sidegrades or applying augments to weapons) and it affects everything under the sun (weapons, items and monsters). The higher the game level, the more stuff will be unlocked to their respective spawn pools.ToxicFrog wrote: ↑Wed Mar 05, 2025 5:52 amSweet! I look forward to checking it out.DustedPandemonic wrote: ↑Tue Feb 04, 2025 11:29 pm Big update 2.6 has been released, featuring a lot of overhauled and new content!
Changelog and downloads are included in the original post.
Also, I have a question -- what does the progression system consider "progress"? Is it based entirely on kills and pickups, or does it try to take into account levels cleared as well? If the latter, how does it deal with hubclusters, which may have you repeatedly entering and leaving the same map?
- ToxicFrog
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Re: Dusted's Pandemonia (v2.6.1) (+ Monsters-only) (Anarchy and Insurrection addons!)
Ok, that makes sense. So something that has you briefly dipping into a bunch of different maps before leaving them to return to the hub will see the game level increase fairly rapidly, then? Will it count it as multiple "level exits" if you keep going back and forth between one of those levels and the hub, or does it only count the first one?
- A_D_M_E_R_A_L
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- Joined: Sun Apr 16, 2017 2:55 am
- Preferred Pronouns: He/Him
Re: Dusted's Pandemonia (v2.6.1) (+ Monsters-only) (Anarchy and Insurrection addons!)
Each level exit, hub or a normal map, will increase the game level.ToxicFrog wrote: ↑Wed Mar 05, 2025 7:06 pm Ok, that makes sense. So something that has you briefly dipping into a bunch of different maps before leaving them to return to the hub will see the game level increase fairly rapidly, then? Will it count it as multiple "level exits" if you keep going back and forth between one of those levels and the hub, or does it only count the first one?
- DustedPandemonic
- Posts: 81
- Joined: Tue Nov 28, 2017 12:17 pm
Re: Dusted's Pandemonia (v2.6.2) (+ Monsters-only) (Anarchy and Insurrection addons!)
Pandemonia v.2.6.2 has been released!
Anarchy Monsters: v1.4.2
Insurrection: v1.4.1.2
Renovation: v0.3
Changelog and downloads are in the original post.
Real update this time, no April Fool's content here!
Anarchy Monsters: v1.4.2
Insurrection: v1.4.1.2
Renovation: v0.3
Changelog and downloads are in the original post.
Real update this time, no April Fool's content here!
Re: Dusted's Pandemonia (v2.6.2) (+ Monsters-only) (Anarchy and Insurrection addons!)
I have some feedback:
-100% completion rewards no longer appear as items in the inventory, why? now i cant see how many i have left
-Those orange glass bottles were supossed to be used as boss spawners but they dont appear in the inventory, so i cant use them
i think it must be some bugs but i would appreciate some clarification, thx!
-100% completion rewards no longer appear as items in the inventory, why? now i cant see how many i have left
-Those orange glass bottles were supossed to be used as boss spawners but they dont appear in the inventory, so i cant use them
i think it must be some bugs but i would appreciate some clarification, thx!
Re: Dusted's Pandemonia (v2.6.2) (+ Monsters-only) (Anarchy and Insurrection addons!)
hellou there,is renovation standalone?because it doesnt work if you want i can post the error message later(because last time i posted a error message i was told that i didnt had to post a wall of text)
Re: Dusted's Pandemonia (v2.6.2) (+ Monsters-only) (Anarchy and Insurrection addons!)
and another thing,anarchy monsters doesnt work either,does it need pandemonia?because pandemonia monsters only works fine.
- Ron_Dallas
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Re: Dusted's Pandemonia (v2.6.2) (+ Monsters-only) (Anarchy and Insurrection addons!)
There is 2 inventories now, check the button config.Ranubis wrote: ↑Wed Apr 02, 2025 2:02 pm I have some feedback:
-100% completion rewards no longer appear as items in the inventory, why? now i cant see how many i have left
-Those orange glass bottles were supossed to be used as boss spawners but they dont appear in the inventory, so i cant use them
i think it must be some bugs but i would appreciate some clarification, thx!
On google disk is a file with load order to launch mod and it`s addons, check it. Monsters is separate file to launch with other weapon mods, and does not work with either of pandemonia addons.
Re: Dusted's Pandemonia (v2.6.2) (+ Monsters-only) (Anarchy and Insurrection addons!)
that is the deal though,monsters works with other gameplay mods but ANARCRHY monsters does not and in a readme file it said that it was compatible with monsters i think maybe you should change the description.
Re: Dusted's Pandemonia (v2.6.2) (+ Monsters-only) (Anarchy and Insurrection addons!)
Thanks, i think dusted should put inventory option easier to see...? so you dont have to use adavanced search option. Ive played some time since 2.3 and never got that Rainbow Beam Mastermind, does anyone know how rare is it?Ron_Dallas wrote: ↑Sat Apr 05, 2025 3:50 amThere is 2 inventories now, check the button config.Ranubis wrote: ↑Wed Apr 02, 2025 2:02 pm I have some feedback:
-100% completion rewards no longer appear as items in the inventory, why? now i cant see how many i have left
-Those orange glass bottles were supossed to be used as boss spawners but they dont appear in the inventory, so i cant use them
i think it must be some bugs but i would appreciate some clarification, thx!
On google disk is a file with load order to launch mod and it`s addons, check it. Monsters is separate file to launch with other weapon mods, and does not work with either of pandemonia addons.
- Ron_Dallas
- Posts: 29
- Joined: Sun Nov 06, 2022 2:20 am
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