Just take a peek for the forthcoming version of HXRTC HUD, made specially for Weapons of Saturn:

Well, the green numbers are subject to dynamic changes, concretely when you are running out of health, armor or an ammo type; when in 'warning' state the color changes to yellow, and in 'critical' state changes to red, in a similar (but not exact) way like the ZDoom's Alternate HUD. Also, the Stimpack panel will change its color when you pick up a Berserk pack.-Ghost- wrote:I like the layout, but the colors seem kind of jarring to look at, with bright greens up against black and blue.
I also hope I can release it... But first I'll have to wait to Esselfortium's answer in the BTSX HUD 2.x thread.Ferguson wrote:I hope this goes to release, personally I like the different look it has. Also, Weapons of Saturn is one of my favorite mods, I use it with any mod that uses stock weapons. Would be great to have a custom HUD for it.
Spoiler:
I think I did that for balancing reasons. I remember trying to time it all out so it could mimic the vanilla chaingun's dps and ammo counter somewhat accurately, while adding a little more stopping power. Nice observation, it is a bit odd that it ended up like that!SladeEXE wrote:I've noticed something odd about the minigun. It plays the firing sound three times, takes four out of the ammo, and fires five projectiles. Odd, am I right?