To be honest yes it looks out of place but it's closer to the D4 Demons than anything in the original 'style' has to offer.Skrell wrote:Nonsense.
D4D - Announcement in 1st post (Jan 4th 2017)
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- iSpook
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Re: DOOM(4) for DooM (D4D) - New vid & Release date pg1
- Major Cooke
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Re: DOOM(4) for DooM (D4D) - New vid & Release date pg1
What do you want, manligators?Skrell wrote:Please remove any and all Doom64 sprites.

Agreed.iSpook wrote:To be honest yes it looks out of place but it's closer to the D4 Demons than anything in the original 'style' has to offer.
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Re: DOOM(4) for DooM (D4D) - New vid & Release date pg1
You can always modify the sprites to look like the Doom 4 models, right? Didn't you guys do that with the Cyber Mancubus?
- Major Cooke
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Re: DOOM(4) for DooM (D4D) - New vid & Release date pg1
No. The Cyber Mancubus is just the regular doom mancubus sprites that were modified a bit. The flame mancubus is the more hellish version with the two twin demon cannons on it.
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Re: DOOM(4) for DooM (D4D) - New vid & Release date pg1
Ah, I see. ThanksMajor Cooke wrote:No. The Cyber Mancubus is just the regular doom mancubus sprites that were modified a bit. The flame mancubus is the more hellish version with the two twin demon cannons on it.


Re: DOOM(4) for DooM (D4D) - New vid & Release date pg1
Do you added yet the other 2 kind of grenades?
- DBThanatos
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Re: DOOM(4) for DooM (D4D) - New vid & Release date pg1
BETA TESTERS NEEDED
Hey everyone. The mod is nearing it's release date, and to ensure we bring the best thing we can, we're setting up a small beta test phase for it.
We already have a team of testers, but I thought of bringing a few from here. However, we dont need an army of testers, so only a few will be chosen based on their "seniority" in the forums. Sorry super new forum members, but we're trying to avoid leaks
Anyway, the period consists from the 11th - 16/17th of july. This is the time when we'll need the most feedback from our trusty testers, and to have everything ready for the release.
Anybody interested, feel free to let us know!
Hey everyone. The mod is nearing it's release date, and to ensure we bring the best thing we can, we're setting up a small beta test phase for it.
We already have a team of testers, but I thought of bringing a few from here. However, we dont need an army of testers, so only a few will be chosen based on their "seniority" in the forums. Sorry super new forum members, but we're trying to avoid leaks

Anyway, the period consists from the 11th - 16/17th of july. This is the time when we'll need the most feedback from our trusty testers, and to have everything ready for the release.
Anybody interested, feel free to let us know!
-
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Re: D4D - BETA TESTERS NEEDED, pg14
I have been on this forum for only a few months, but I am trustworthy and I have a lot of free time these days, so I would be happy to lend a hand!
- Major Cooke
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Re: D4D - BETA TESTERS NEEDED, pg14
And just to remind everyone, this mod is meant for GZDoom only. If you can only play on ZDoom, you're in for a rough ride.
No Zandronum. Until they catch up, it's not happening. But even then, the mod is developed for single player only.
No Zandronum. Until they catch up, it's not happening. But even then, the mod is developed for single player only.
Re: DOOM(4) for DooM (D4D) - New vid & Release date pg1
It's been 5 years since I signed up on these forums - is that senior enough? Can't wait to beta test your mod.DBThanatos wrote:BETA TESTERS NEEDED
Hey everyone. The mod is nearing it's release date, and to ensure we bring the best thing we can, we're setting up a small beta test phase for it.
We already have a team of testers, but I thought of bringing a few from here. However, we dont need an army of testers, so only a few will be chosen based on their "seniority" in the forums. Sorry super new forum members, but we're trying to avoid leaks
Anyway, the period consists from the 11th - 16/17th of july. This is the time when we'll need the most feedback from our trusty testers, and to have everything ready for the release.
Anybody interested, feel free to let us know!
- iSpook
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Re: DOOM(4) for DooM (D4D) - New vid & Release date pg1
I'll give it a shot if possible, sounds like fun.DBThanatos wrote:Beta testing stuff
Edit: fixed the quote thing, whoops
Last edited by iSpook on Mon Jul 04, 2016 4:26 pm, edited 1 time in total.
Re: DOOM(4) for DooM (D4D) - New vid & Release date pg1
remove quote
Sure, I'll see if I can be of assistance
Sure, I'll see if I can be of assistance
Last edited by ArchXeno on Mon Jul 04, 2016 9:39 pm, edited 1 time in total.
Re: D4D - BETA TESTERS NEEDED, pg14
We've already reached the rule of three, guys, no need to re-quote the blurb.
- Major Cooke
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Re: D4D - BETA TESTERS NEEDED, pg14
Yes, quoting the blurb is quite annoying and I fully agree with. You can all stop that now.MJ79 wrote:We've already reached the rule of three, guys, no need to re-quote the blurb.

- iSpook
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Re: D4D - BETA TESTERS NEEDED, pg14
Uh, I wasn't fully braining. Totally meant to condense the quote, whoooops.