Aliens: The Ultimate Doom
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- enderkevin13
- Posts: 1383
- Joined: Tue Jul 07, 2015 7:30 am
- Location: :noiƚɒɔo⅃
Re: ALIENS: The Ultimate Doom
I played the mod, and it was very well detailed and thought through.
- Kontra Kommando
- Posts: 973
- Joined: Mon Jan 20, 2014 6:46 pm
- Location: LV-426
Re: ALIENS: The Ultimate Doom
Thanks a lot. But when the new beta comes out, it will make 8.0 seem like un-modded vanilla doom.enderkevin13 wrote:I played the mod, and it was very well detailed and thought through.

Huge amounts of revisions, corrections, and additions, are inbound. I wish I could release the mod now, but there's still some significant work to be done.
- Kontra Kommando
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- Location: LV-426
- jdredalert
- Posts: 1681
- Joined: Sat Jul 13, 2013 10:13 pm
- Contact:
Re: ALIENS: The Ultimate Doom
Just a small nitpick i found in the video, at 1:30 the flamethrower's blue flame looks dark and affected by the lack of luminosity on that room. Maybe you should fix that.
Re: ALIENS: The Ultimate Doom
The new comic and video looks fantastic.
For the new map, will you also integrate the previous single maps into it? It like a huge seamless map in the video.
For the new map, will you also integrate the previous single maps into it? It like a huge seamless map in the video.
- Kappes Buur
-
- Posts: 4183
- Joined: Thu Jul 17, 2003 12:19 am
- Graphics Processor: nVidia (Legacy GZDoom)
- Location: British Columbia, Canada
- Contact:
Re: ALIENS: The Ultimate Doom

Never had any problem with previous downloads.
Do you have an alternate mirror site?
- Kontra Kommando
- Posts: 973
- Joined: Mon Jan 20, 2014 6:46 pm
- Location: LV-426
Re: ALIENS: The Ultimate Doom
That is very strange. I don't know why that is so.
I can provide an alternative link when I get home.
I can provide an alternative link when I get home.
Re: ALIENS: The Ultimate Doom
Links can sometimes expire on MODDB.Kontra Kommando wrote:That is very strange. I don't know why that is so.
I can provide an alternative link when I get home.
- Kappes Buur
-
- Posts: 4183
- Joined: Thu Jul 17, 2003 12:19 am
- Graphics Processor: nVidia (Legacy GZDoom)
- Location: British Columbia, Canada
- Contact:
Re: ALIENS: The Ultimate Doom
I just tried the download again.
This time it worked.
This time it worked.

- QuakedoomNukem Cz
- Posts: 235
- Joined: Mon Nov 30, 2015 11:27 am
- Location: Smržovka; Czech Republic
Re: ALIENS: The Ultimate Doom
I'll might upload Beta 8.0 on Disk Google.
- QuakedoomNukem Cz
- Posts: 235
- Joined: Mon Nov 30, 2015 11:27 am
- Location: Smržovka; Czech Republic
Re: ALIENS: The Ultimate Doom
Finally uploaded on Google Disk along with Read Me by me.QuakedoomNukem Cz wrote:I'll might upload Beta 8.0 on Disk Google.
Get it know: https://drive.google.com/folderview?id= ... sp=sharing
- Kontra Kommando
- Posts: 973
- Joined: Mon Jan 20, 2014 6:46 pm
- Location: LV-426
Re: ALIENS: The Ultimate Doom
Cool, the more its proliferated, the more it lives on in time.QuakedoomNukem Cz wrote:Finally uploaded on Google Disk along with Read Me by me.QuakedoomNukem Cz wrote:I'll might upload Beta 8.0 on Disk Google.
Get it know: https://drive.google.com/folderview?id= ... sp=sharing
- Kontra Kommando
- Posts: 973
- Joined: Mon Jan 20, 2014 6:46 pm
- Location: LV-426
Re: ALIENS: The Ultimate Doom
https://www.facebook.com/AliensTheUltimateDoom/
I have created an official Facebook page for this mod; check out the link above. Add the page so you can get more frequent updates. Also, if you would like to share screen caps, and play-through videos; it would be appreciated.
I have created an official Facebook page for this mod; check out the link above. Add the page so you can get more frequent updates. Also, if you would like to share screen caps, and play-through videos; it would be appreciated.
- QuakedoomNukem Cz
- Posts: 235
- Joined: Mon Nov 30, 2015 11:27 am
- Location: Smržovka; Czech Republic
Re: ALIENS: The Ultimate Doom
You're welcome guys.Kontra Kommando wrote:Cool, the more its proliferated, the more it lives on in time.QuakedoomNukem Cz wrote:Finally uploaded on Google Disk along with Read Me by me.QuakedoomNukem Cz wrote:I'll might upload Beta 8.0 on Disk Google.
Get it know: https://drive.google.com/folderview?id= ... sp=sharing

- Kontra Kommando
- Posts: 973
- Joined: Mon Jan 20, 2014 6:46 pm
- Location: LV-426
Re: ALIENS: The Ultimate Doom
Check out this playthrough video of map10 of Doom 2. It perfectly demonstrates the kind of gameplay that has been altered by the battle-spawners. This video shows a massive war between all of the factions. Every map is very chaotic; yet well balanced. "Not bad for a Human" is adequatly difficut now. "Very Tough Hombre" difficulty feels like the previous "not bad for a human" form 8.0.