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Re: revenge of evil demo relase 09/11/08

Posted: Mon Nov 10, 2008 5:47 pm
by Blade3327
@Doomero: 2010? Is it really gonna take that long?

@DBThanatos: I agre with you on EVERYTHING.

@PrznDoom: What 3D Chaingun test? I'm not talkin' about 3D! I'm talking about the first download Doomero posted for Revenge of Evil, which were the weapons. They looked the same as they do in Revenge of Evil now. You must've confused D3_weapons_mod with 3D_weapons_mod... I actually meant to type D3; it wasn't an error.

Re: revenge of evil demo relase 09/11/08

Posted: Tue Nov 11, 2008 6:14 pm
by przndoom
lol wut?

:lol: dude im talking about THIS


-this is cool and i just found it-
http://www.youtube.com/watch?v=m2jFhnI209k

-k THIS is it-
http://www.youtube.com/watch?v=38EaHgFPDTE

-and I LOL'd and DL this-
http://www.youtube.com/watch?v=g14w-ZcNp-E

Re: revenge of evil demo relase 09/11/08

Posted: Wed Nov 12, 2008 12:27 pm
by doomfiend
lol?

Re: revenge of evil demo relase 09/11/08

Posted: Thu Nov 13, 2008 5:57 pm
by Blade3327
@PrznDoom: Is that really a 3D Chaingun? Anyway, it seems that you have the pack I was talkin' about earlier. Point made. :ugeek:

Re: revenge of evil demo relase 09/11/08

Posted: Fri Nov 14, 2008 4:56 pm
by przndoom
lol

naw its a sprite with angles so its like "3d" and yah im starting on that again,

Re: revenge of evil demo relase 09/11/08

Posted: Sun Nov 16, 2008 6:01 pm
by doomfiend
lol that would be kind of cool to see a full sprite rotation
@Doomero-21 I havnt been able to map because im visiting my father :P

p.s: using the Nintendo wii is hard D:!!

Re: revenge of evil demo relase 09/11/08

Posted: Sun Nov 16, 2008 6:14 pm
by Blade3327
@Doomfiend: Tell me about it; have you tried the steering wheel? Man...

Re: revenge of evil demo relase 09/11/08

Posted: Sun Nov 16, 2008 7:53 pm
by DOOMERO-21
about the rotation is very dificult and hard!, remember this wad is for single player the 1 angle when attack/melee/death playing in single player game is not strange..i believe you if that case will be for coop...will be strange...only i add rotation when the monster walk...but the other problem are the mb...the monster wad is almost 65 mb..if i add all the monsters rotation for attack/melee/death will be i think, 300 mb...and that is not my intention.

Re: revenge of evil demo relase 09/11/08

Posted: Sun Nov 16, 2008 9:46 pm
by Blade3327
@Doomero: I really think you should make rotations for the attacks. In the Doom games, monsters can attack eachother. What if one of your demons is attacking something behind it? It'll be attacking that monster, but it'll look like it's facing you. That's... not right.

Summon two monsters while in Revenge of Evil. Get 'em to attack eachother and watch them from different angles. You'll find some weird stuff goin' on.

Re: revenge of evil demo relase 09/11/08

Posted: Mon Nov 17, 2008 1:01 am
by Mr. He11
I've played it. Personally, the 107Mb download is a bit intimidating. Other than that, nice work.
BTW Doomero, did anyone ever teach you to use the autoalign function in DB? A lot of textures, especially the ones one bars when you're going down the transfer lift, are missaligned poorly. And that toxic waste area was very confusing.

Re: revenge of evil demo relase 09/11/08

Posted: Mon Nov 17, 2008 8:31 am
by DOOMERO-21
the monster cant fight with other monsters i add the "notarget"...

the other solution are md2 models, but that is not the case.

Re: revenge of evil demo relase 09/11/08

Posted: Mon Nov 17, 2008 8:40 am
by Enjay
Mr. He11 wrote:And that toxic waste area was very confusing.
Yeah, too confusing IMO. Which is a shame because it is potentially a very good section.

Re: revenge of evil demo relase 09/11/08

Posted: Mon Nov 17, 2008 9:25 pm
by DBThanatos
DBThanatos wrote:...Considerable large feedback....

then

...but Im hoping this time you take all this in count and not skip the post or answer with a simple "I'll check" and no more.
There is more stuff, but I cant remember all ATM. Depending on your response, I will or will not continue givin feedback.
DOOMERO-21 wrote:well , is a beta have a lot of bugs and other things, i will take a breack and later i will work the full pack for 2010, but i need more mappers.
I mean, not even a "no, i disagree in whatever point"? :?
It looks like you skipped the post -again-

Re: revenge of evil demo relase 09/11/08

Posted: Thu Dec 25, 2008 2:22 am
by DOOMERO-21
now after of my lage breack, i am working now the final version of this wad (this project is very large almost 2 years to finnish), well the new things are:

new playerclass: doom3 resurrection of evil guy called "Phobos", in a fact revenge of evil will be 2 diferent versions:

revenge of evil : "doom`s experience" with our hero "Doom" (DOOM3 GUY)
revenge of evil : "phobos`s experience" with our hero "phobos" (roe guy)
new monsters:
cacodemon
archville
bruiser
cyberdemon
sherub
zsec machinegun
cct-tentacule
hunter invul
hunter flash
sabaoth
guardian
lost soul(doom3)
pain elemental
wraith
hell zombie
zsec pistol + shield
other class of trites
about weapons:
the same from the demo but is a posibility add:
doom3 e3 alpha shotgun and machinegun
new gun(theory): portalgun
the return of the flashlight
the full version will be for gzdoom, yeah with dinamick light and more ( 3d floors)
friends: sentry, marines,etc

this is the phobos guy with helmet:

Re: revenge of evil demo relase 09/11/08

Posted: Fri Dec 26, 2008 8:51 pm
by Blade3327
Nice, but wasn't the Cacodemon (and some of those others) already made? Or do you mean that you're actually gonna put him into a level now?