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Re: [Pogostick] 0.8 Online! | Time to Contribute!
Posted: Thu Feb 21, 2008 8:55 am
by .+:icytux:+.
damn im gonna contribute

! sign me up
i dunno when it will be done tho

hope soon enuff
(the zpack deadline haunts me :S)
Re: [Pogostick] 0.8 Online! | Time to Contribute!
Posted: Thu Feb 21, 2008 9:46 am
by Tormentor667
blackfish wrote:Would be interesting to see if something like this was done for Hexen.
Technically, it should be doable
@Icy - Glad to hear

Re: [Pogostick] 0.8 Online! | Time to Contribute!
Posted: Thu Feb 21, 2008 10:42 am
by .+:icytux:+.
it will also be a map like the E1M1 so it will be a allready done map wich im gonna make more straight xD
agent sporks Denial... i love that map sooooo much so i have to do it

Re: [Pogostick] 0.8 Online! | Time to Contribute!
Posted: Thu Feb 21, 2008 4:52 pm
by MG_Man
I've decided I'll do Megaman. :O
Re: [Pogostick] 0.8 Online! | Time to Contribute!
Posted: Fri Feb 22, 2008 8:31 am
by Tormentor667
Awesome

Re: [Pogostick] 0.8 Online! | Time to Contribute!
Posted: Fri Feb 22, 2008 11:05 am
by .+:icytux:+.
Re: [Pogostick] 0.8 Online! | Time to Contribute!
Posted: Fri Feb 22, 2008 12:38 pm
by Worst
.+:icytux:+. wrote:some screenies of mah map

wich comes out rly nicely

looks mahtavalta
though I hope its not too wide in the y axis, which makes finding the right inwards/outwards position pretty hard
here's some shots of the map i'm working on
Spoiler:
Re: [Pogostick] 0.8 Online! | Time to Contribute!
Posted: Fri Feb 22, 2008 12:50 pm
by Tormentor667
Great shots icy

And I already tried Worst's map, it's amazing

Re: [Pogostick] 0.8 Online! | Time to Contribute!
Posted: Fri Feb 22, 2008 3:04 pm
by skadoomer
community map project!!!!!
Re: [Pogostick] 0.8 Online! | Time to Contribute!
Posted: Fri Feb 22, 2008 3:51 pm
by .+:icytux:+.
Worst wrote:.+:icytux:+. wrote:some screenies of mah map

wich comes out rly nicely

looks mahtavalta
though I hope its not too wide in the y axis, which makes finding the right inwards/outwards position pretty hard
YOUR looks mahtavalta 8-D ihan excelent
not much problems with the y axis, (maybe a little but i will fix that) and will not be later in the map
maybe i should use 3D floors and stuff also... i first thought it to be Zdoom compabatile but... hell

the other maps are not.
Re: [Pogostick] 0.8 Online! | Time to Contribute!
Posted: Fri Feb 22, 2008 3:53 pm
by Unknown_Assassin
skadoomer wrote:community map project!!!!!
There is already a community map project in progress: ZPack.
Re: [Pogostick] 0.8 Online! | Time to Contribute!
Posted: Fri Feb 22, 2008 3:54 pm
by .+:icytux:+.
Unknown_Assassin wrote:skadoomer wrote:community map project!!!!!
There is already a community map project in progress: ZPack.
wich will be released quite soon

Re: [Pogostick] 0.8 Online! | Time to Contribute!
Posted: Sat Feb 23, 2008 6:31 am
by Phobus
It better be

Re: [Pogostick] 0.8 Online! | Time to Contribute!
Posted: Sat Feb 23, 2008 11:21 am
by Tormentor667
skadoomer wrote:community map project!!!!!
Yay, I'd really would like to see as many contributions as possible

This is easily extendable

And ZPACK is soon finished btw

Re: [Pogostick] 0.8 Online! | Time to Contribute!
Posted: Sat Feb 23, 2008 12:10 pm
by Captain Ventris
Man, these maps are looking GREAT! Ya'll are really pullin' out the stops.
If every enemy had a shadow, it would make Y axis action much easier, methinks.