Frozenwolf150 wrote:So does this mean that DRPG is now fully compatible with the new monsters?
Yholl wrote:but it now works as it should.
Yeeeeeeeeeeeeeeeeees.
Hege Cactus wrote:Is the insane regeneration on bosses intentional?
Cause like, it doesnt feel much of a boss enemy if the encounter boils down to either being able to burst it to death before regen ticks in or not be able to kill it at all, when I see a boss enemy I usualy think it'd be a longer battle, not shortburst it or no dice. (ofcourse theres the weaken spell at max that can cut em off a bit but it also feels bit.. forced on to run)
It just feels rather.. odd.
Yeah, it can be a huge problem at times. Maybe some sort of regen scaling could be in order? The amount of regen scaling down over time based on how much it has already healed or something. Dunno, I'll discuss it with Kyle eventually, see what's feasible.
Maros wrote:How to continue with my character? I want to start doom 1 with him but have no idea how
Go to DRPG Options in the menu, and down the bottom, load your previously saved character.
Maros wrote:How armor works? They are all same and difference is only how much armor can withstand(100 armor, 200 armor etc) and resistance? Also what resistance mean? Armor takes less damage or your guy?
Protection is how much damage the armor will absorb. Resistance is applied after, and reduces damage that you will take.
Maros wrote:When you take "quest" to collect stuff from fallen monsters will it work in levels you cleared before? Because I took insane mission to kill nightmare mastermind for pretty nice body shield but I cant find him in any level (and killed like 10 various masterminds) and my last mission is well ..last with boss fight
Yes, it will work. It might take a while to find the correct monster if it's Nightmare or Cybernetic, so just keep at it, unless you have a difficulty on that makes all monsters a certain type, like Hell or Armageddon.