Ok thanksMarrub wrote:You don't need to ask, that's what the license is for.

Ok thanksMarrub wrote:You don't need to ask, that's what the license is for.
Just by reading it, it sounds like it basically gives the exact same rights as gpl, or at least very close.Doctor Nick wrote:What are you going to do about the DUMB library? That license isn't GPL-compatible.
You need to get the full text of the license. Clause 6 states without ambiguity:Doctor Nick wrote:What are you going to do about the DUMB library? That license isn't GPL-compatible.
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6. No clause in this licence shall prevent this software from being depended
upon by a product licensed under the GNU General Public Licence. If such a
clause is deemed to exist, Debian, then it shall be respected in spirit as
far as possible and all other clauses shall continue to apply in full
force.
ah hah, ok.Gez wrote:You need to get the full text of the license. Clause 6 states without ambiguity:Doctor Nick wrote:What are you going to do about the DUMB library? That license isn't GPL-compatible.Code: Select all
6. No clause in this licence shall prevent this software from being depended upon by a product licensed under the GNU General Public Licence. If such a clause is deemed to exist, Debian, then it shall be respected in spirit as far as possible and all other clauses shall continue to apply in full force.
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Error 1 error C1083: Cannot open include file: 'al.h': No such file or directory c:\users\jack\desktop\gloome-master\src\sound\oalsound.h 8 1 gloome
You're using the wrong directory, you need to set the include path for OpenAL to ...\include\AL and not ...\include.Jaxxoon R wrote:I'm having a bit of issue trying to compile this, in VS 2013 I get the error message:If anybody can tell me what this is all about, please do. I am become confuse.Code: Select all
Error 1 error C1083: Cannot open include file: 'al.h': No such file or directory c:\users\jack\desktop\gloome-master\src\sound\oalsound.h 8 1 gloome
You're probably using the wrong .lib version, there should be one for x86 and one for x64, make sure it matches your compiler's.Jaxxoon R wrote:Thanks, but now I'm getting 47 "...error LNK2019: unresolved external symbol __imp__..." errors in regards to OpenAL.
Are you asking this because you are having trouble creating the notch graphics? If so, slade version 3.1.0 beta 1 is able to do itMr.Enchanter wrote:How hard would it be to make creating graphics for the Hexen startup to use a normal image format?