[project] Arctic Wolf remake

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ace
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Post by ace »

Well I did say it wasn't that great, heh.

I suppose I could fix it up and actually do something with the reloading, but meh, you don't have to use it. Like I said I was bored. ;)



EDIT:
Though, considering this is my first serious attempt at a DECORATE weapon, and in case I get bored again (heh), could you tell me where it could use improvement (besides obviously the reloading)? I need practice on this anyway.
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wildweasel
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Post by wildweasel »

In terms of general weaponry:
It needs a better firing sound - look at findsounds.com and you'll find a few good ones.
It needs a faster fire rate. Keep in mind the Thompson wasn't a heavy machine gun.
And you don't have to do the reloading if you don't want to - We'd probably end up having to scrap it anyway, to adapt it for the ACS reloading system.
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ace
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Post by ace »

Well that's easy enough. :)

Actually I had ben to FindSounds earlier looking for a sound, I didn't like the ones I saw but I managed to find a moderately good one I overlooked. Sounds just a tad echoed but otherwise it sounded cut-off. Also fires now about the speed of the chaingun, perhaps just a tad faster.

And sorry for taking so long, but my fracking internet connection went down. ARGH.

Thompson V1.1
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Killer_Of_Doom
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Post by Killer_Of_Doom »

I've put a small file on the ftp called arcticenimiesv1, which includes some modified soldiers, They now drop empty bullet casings when firing and have smoke trails that come from their guns. They also randomly reload their weapons and drop empty clips. I've also added burning death frames.

Another Thing I added, is that they now sometimes throw grenades which cause small amounts of damage and added the Notarget flag to them to stop infighting.

These are just a few modifications which I think add a bit of realism to the enimies, any suggestions would be helpful. Am I on the right track here?
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wildweasel
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Post by wildweasel »

Yeah, you're doing good. These guys are cool.
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ace
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Post by ace »

Killer_Of_Doom wrote:I've put a small file on the ftp called arcticenimiesv1, which includes some modified soldiers, They now drop empty bullet casings when firing and have smoke trails that come from their guns. They also randomly reload their weapons and drop empty clips. I've also added burning death frames.

Another Thing I added, is that they now sometimes throw grenades which cause small amounts of damage and added the Notarget flag to them to stop infighting.
That just sounds kewl. :D
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Apothem
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Post by Apothem »

Hrm, I suppose I might be able to help you out with scripting, depending on what you want done.
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Post by wildweasel »

Alright, I've added you to the usergroup at DRD Team.
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Apothem
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Post by Apothem »

Okay, thanks. I'll check over there and see what's up and such.
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Mephistopheles
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Re: [project] Arctic Wolf remake

Post by Mephistopheles »

Laz wrote:my WolfenDOOM days are over.
...Rats. :(
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Graf Zahl
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Post by Graf Zahl »

Indeed. I always hoped that Operation Rheingold would be expanded beyond the first 6 levels...
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Post by ggg »

Same here. The unmade episodes intrigued me. And just the whole storyline aspect as well.
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Ryan Cordell
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Post by Ryan Cordell »

A shame really, I loved his episodes. Very good to revisit those old Wolfenstein days. May he have good luck to the path he's heading. I'll miss more WolfenDoom episodes.
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