Graf wrote:
THese systems are far too old to be considered valid targets
A system from the past 5 years isn't that old.
Gez wrote:
Seems to me that what dpJudas can't stand is people complaining about "bugs" that are actually normal game behavior.
Because they probably aren't named properly (the light modes). Someone might see "Classic" and think it means "Classic Doom". That's the real bug here, having support for hardware released in the past 10 years is not.
Graf wrote:
The 'cheap' classic hardware lightmode looks a bit more natural than the nominally correct software mode
Really? Then why does it look so flat? It breaks the lighting of the original iD levels and almost every PWAD in existence. To remove the Software light mode would be akin to removing the software fuzz! I've never cared for it, but it'd be stupid to.
dpJudas wrote:
It is clear by now that you think you should basically never be inconvenienced.
I've been very clear that the old laptop is not my daily driver. It's also not even 15, as the born on date in the UEFI setup is 10/02/2013, and it could've sat on the shelf of Walmart for a bit longer. It's 10 years old, and I DO NOT expect GZDoom to run on that forever.
The only time I run GZDoom on that thing is when my little bro wants to play Doom with me, or when he wants to turn on anubis mode and scare all the monsters away OR as a performance test for a mod I may be making. Nothing emulates old hardware slowdowns better than old hardware!
I don't expect GZDoom 5 to run on any of my machines, and I'm not trying to be a pain in the ass like dpJudas implies. I'm just trying to represent the "old hardware" camp, lol.
All I'm saying is that there is no need to accelerate the death of GZDoom on old hardware, unless it's blocking development (in which case, there's no accelerating to be done). Someone will become a new drfrag and adapt GZDoom 5 for older hardware. And if that doesn't happen, I'll just use a different source port lol. I don't really care for running Brutal Doom v45, nor Frozen Time XVI.
Graf wrote:
The 'vanilla' lightmode may easily be deleted, it looks just weird.
Yes, it's been known for a while that it's a lightstep darker for no reason.
Graf wrote:
never mind that too much of the open source developers community has problems parting from it...
Because these systems aren't complete e-waste like my grandpa's Windows XP tower? If I were trying to run GZDoom on that (assuming it had 3D acceleration at all!) then I'd deserve to be hung if I bothered you at all.
I know my hardware won't run GZDoom for long, and I don't think
fixing A_PlaySound not working for DSDHACKED-defined sounds prevents development, so there's no reason to just add a check for
if(GetCPUString() "Pentium" || "Athlon" { ABORTANDDIE() } * and say "This hardware cannot run GZDoom. Good bye."
*I totally know how C++ if's work.
I hope I don't get banned for not having a job and being under 18, and as a result being unable to buy a PC lol.