[Hexen][WIP] ERLBA Monster Pack [v 0.40]
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- Crudux Cruo
- Posts: 1171
- Joined: Mon Apr 10, 2006 8:43 pm
- Location: California
Re: [Hexen] ERLBA Monster Pack [v 0.30]
Thanks, trying the new version! on reading the manual it makes sense to me now whats what, but you might want to explain what color each enemy is so they can be identified by their description.
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Re: [Hexen] ERLBA Monster Pack [v 0.30]
i wish i could make mods im trying to learn i want to make a heretic moster pack for hexen/brutal hexen
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Re: [Hexen] [WIP] ERLBA Monster Pack [v 0.33]
Download link v0.33:
https://mega.nz/file/4mJGSRwa#e57QfGaca ... EzxWESFEIA
Changes for this version:
https://mega.nz/file/4mJGSRwa#e57QfGaca ... EzxWESFEIA
Changes for this version:
Spoiler:
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- Posts: 54
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- Location: Possibly behind *that* curtain
Re: [Hexen][WIP] ERLBA Monster Pack [v 0.40]
Download link v0.40:
https://mega.nz/file/dn5zCKQL#v4_mcu_fH ... uSXIcVEoEg
Version 0.40
- Added rudimentary support for Hexen maps in Hexen format, for Sunrise Citadel.
- Minor tweaks to Scribes and Reave Ettins
The mod now has an official demo map - Sunrise Citadel(thread here), because clearly I cannot keep myself from randomly up and making maps. It is a single-level hub where you go and kill yet another boring old heresiarch... that reminds me Red Keep could use an update for hubs 1-2 because I actually compiled it back in September, but still forgot what I forgot to not have updated. (Goddamn it myself, now you do have *another* reason in actually needing to revise entire three hubs with ERLBA content!)
https://mega.nz/file/dn5zCKQL#v4_mcu_fH ... uSXIcVEoEg
Version 0.40
- Added rudimentary support for Hexen maps in Hexen format, for Sunrise Citadel.
- Minor tweaks to Scribes and Reave Ettins
The mod now has an official demo map - Sunrise Citadel(thread here), because clearly I cannot keep myself from randomly up and making maps. It is a single-level hub where you go and kill yet another boring old heresiarch... that reminds me Red Keep could use an update for hubs 1-2 because I actually compiled it back in September, but still forgot what I forgot to not have updated. (Goddamn it myself, now you do have *another* reason in actually needing to revise entire three hubs with ERLBA content!)
- schkorpio
- Posts: 35
- Joined: Fri Sep 15, 2023 5:07 pm
- Operating System Version (Optional): 10
- Graphics Processor: Intel (Modern GZDoom)
Re: [Hexen][WIP] ERLBA Monster Pack [v 0.40]
This mod is awesome. I like to combine it with Tempered Arms, Gun Bonsai, Nash's HP bar, damage numbers etc It makes for a very refreshing and modern Hexen experience 
One thing I would love to see added is mini bosses - we have the runt versions, but I haven't seen any giant versions yet that need to be focused on.

One thing I would love to see added is mini bosses - we have the runt versions, but I haven't seen any giant versions yet that need to be focused on.