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Re: BIOSHOCK
Posted: Tue Jul 07, 2020 4:08 pm
by Caleb377
Redneckerz wrote:JP Le Breton made a Cacoward winning demake of Arcadia and Farmer's Market for Doom 2
Great to see I wasn't the only one crazy enough to believe this was a good idea!
I never knew this map existed but I'll be sure to check it out for ideas, thanks.
Re: BIOSHOCK
Posted: Tue Jul 07, 2020 5:30 pm
by DitheredOutput
Oh. Hell. Yes.
This looks amazing already! I really like the concept of it being a populated world and perhaps sharing some gameplay elements with strife.
Are you allowing yourself some creative freedom when it comes to weapons and enemies are you aiming for strictly Bioshock canon?
Re: BIOSHOCK
Posted: Wed Jul 08, 2020 12:18 pm
by Caleb377
DoomwithaView wrote:Are you allowing yourself some creative freedom when it comes to weapons and enemies are you aiming for strictly Bioshock canon?
I've only worked on the map thus far, but I do have many ideas for the weapons and enemies.
I'll stick to bioshock 1 & 2 weapons, not Bioshock Infinite as that wouldn't make any sense, original weapons are a matter of having the resources.
Right now all is subject to what I can realistically make, so whether the weapons and enemies will be 3D models or sprites I don't know yet.
Re: BIOSHOCK
Posted: Wed Jul 08, 2020 1:22 pm
by Cherno
I'm already on the case. I wonder where it will lead me...
Edit: The Bioshock models are rigged but not animated. Time will tell if I can find the motivation and time to create animations for them

Re: BIOSHOCK
Posted: Wed Jul 08, 2020 2:48 pm
by Caleb377
Cherno wrote:I'm already on the case. I wonder where it will lead
Edit: The Bioshock models are rigged but not animated. Time will tell if I can find the motivation and time to create animations for them

Amazing, I've seen your work with sprites before and they are awesome.
As I mentioned I considered this an open project, everyone is welcomed to add assets, ideas or anything else to push the mod forward,
But this is better than I was hoping for, let me know if I can help.
Re: BIOSHOCK
Posted: Thu Jul 16, 2020 3:28 am
by batos2
Yeah, scenarios from this map are detailed quality.
I would like to play this with Samsara mod soon.

Re: BIOSHOCK
Posted: Tue Jul 21, 2020 7:03 am
by Ferretmanjcdenton
Caleb377 wrote:Ferretmanjcdenton wrote:I have a small channel and would love to show this .my channel is dedicated to show every mod playable on Android Delta touch..
And this is ABSOLUTELY AMAZING
Thanks, for now I don't think there's enough to release a demo, many things need to be added and optimized.
As soon as there's actual gameplay I'll let you know, It will be great to see it posted on your channel.
Awesome ..
You can reach me here over messages ..
Re: BIOSHOCK
Posted: Sun Aug 02, 2020 9:22 pm
by Caleb377
New video uploaded, see the first post to check it out.
This second map is still being worked on, keep in mind that many things may change due to optimization.
Some screenshots:
Re: BIOSHOCK
Posted: Mon Aug 03, 2020 12:07 am
by Captain J
Marvelous and atmospheric mapping, textures and the design. But i think that chinese door is rather big for the player. See the door handles!
Re: BIOSHOCK
Posted: Mon Aug 03, 2020 7:13 pm
by Ferretmanjcdenton
I still have no words to describe how amazing this is ..
I really am looking forward to play this ...sooooo much
Re: BIOSHOCK
Posted: Tue Aug 04, 2020 12:45 pm
by Caleb377
Captain J wrote:Marvelous and atmospheric mapping, textures and the design. But i think that chinese door is rather big for the player. See the door handles!
Yeah, I'm still tweaking many parts of the map, that door needs to shrink down.

Re: BIOSHOCK
Posted: Tue Aug 04, 2020 12:47 pm
by Caleb377
Ferretmanjcdenton wrote:I still have no words to describe how amazing this is ..
I really am looking forward to play this ...sooooo much
It'll take a while, but I plan to release a demo as soon as I have some enemies and weapons.
Re: BIOSHOCK
Posted: Wed Aug 05, 2020 2:11 am
by Ferretmanjcdenton
That would be ABSOLUTELY AMAZING ...
And I promise I make a video on my channel .if there is interest for
Re: BIOSHOCK
Posted: Thu Sep 10, 2020 2:13 am
by Mech
DO WANT!
Re: BIOSHOCK
Posted: Mon Nov 23, 2020 11:46 pm
by Caleb377
New progress update and video posted.
Check the first part of the post for the video link.
Here are some new screenshots: