[EDIT 07/24/05] DECORATE Weapons Support Guide
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
- chaoscentral
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Also I don't understand A_JumpIfNoAmmo(x). What exactly does the number afterwards represnet? Frames to jump? can I define where it jumps TO? Does it have to go to deselect? Can the command be placed anywhere in the weapon's code? Can the weapon do a different deselect if it runs out of ammo as opposed to just deselecting the weapon?
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