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Re: Nevasca: Mini-episodic wad - 4 of 6 maps released.
Posted: Thu Sep 10, 2015 4:13 pm
by Deadwing
Level 5 is finished, probably need some balancing though lol
Tell me what do you guys think!
Download Link:
http://www.mediafire.com/download/vkv9w ... evasca.zip
Pics:

Re: Nevasca: Level 5 released!
Posted: Fri Sep 11, 2015 3:22 pm
by doony
I'm downloading the update, its amazing, I love to explore maps, and I must say, jump in this mod is very fun !
Re: Nevasca: Level 5 released!
Posted: Sat Sep 12, 2015 11:17 am
by Deadwing
I've released a new version with lots of changes (no new maps though):
Link:
http://www.mediafire.com/download/iepat ... ca-0.5.zip
Changes:
- Replaced original rocket weapon with a new rocket I got from realm667, which will help player to be aware of balance changes (30% stronger, ammo limit 15/30)
- Replaced stimpack, medkits, health bonus and armor bonus sprites for new ones (realm667), since they give different values from the original ones.
- Replaced Imp's and Cacodemons monsters to realm667 versions: Players will now be more aware that monsters are stronger now. I need a new Revenant sprite though lol
- Maps now have Hurt Me Pleny difficult setting: Still challeging but without so much pressure. (I would say that UV = Plutonia, and HMP = Doom 2 UV)
- General monsters projectiles (Mancubus, Arach, Imp, Hell Knight, Caco and Rev) were reduced by around 10%.
- Removed autosaves. They only gave problems lol
- Fixed some random bugs lol
- MAP01: Doors that access the final room need to be opened by a switch close to them, instead of just opening with use. This will indicate better for players that they can only open back by another switch.
- MAP04: Fixed blue locked door being opened without a blue key.
Future objetives:
- Move current MAP1 to 2 (and 2 to 3, etc) and create a new MAP1 as a more introduction for the new balance settings.
- Create MAP7 (as big as current 5) and the last MAP8 (probably will be a small final shitty arena)
- Replace Revenant's Sprite for one that indicates better he's stronger.
doony wrote:I'm downloading the update, its amazing, I love to explore maps, and I must say, jump in this mod is very fun !
Thanks doony!
These weren't supposed to play with jump xD but on other hand it is interesting since you will able to explore more

Re: Nevasca: Level 5 released!
Posted: Sat Sep 12, 2015 12:51 pm
by Deadwing
I'll be streaming now this myself:
http://www.twitch.tv/tomasoares
Re: Nevasca: Level 5 released!
Posted: Sun Sep 13, 2015 3:19 pm
by doony
oh cool, its true, the autosaves was not helping at all
downloading, I see you did a huge update this time :O
Re: Nevasca: Level 5 released!
Posted: Sun Sep 13, 2015 5:26 pm
by Deadwing
doony wrote:oh cool, its true, the autosaves was not helping at all
downloading, I see you did a huge update this time :O
I've just released a new version! Haha
Link here:
http://www.mediafire.com/download/ivvfq ... ca-0.7.zip
Changes:
- New Revenant sprite (from Death Incarnation of realm667)
- New Rocket Launcher sprite (old was from grenade launcher which wasn't fitting for players that played skulltag)
- New MAP 01 released. A small introduction for what is to come in this wad. Old MAP 01 is 02, 02 is 03, and so on.
- Removed some remaining auto-saves.
- I've made some small changes on some setpieces, making them a little bit easier (but still very challenging). Focus should be more on skill than luck.
Re: Nevasca: version 0.8 released: Level 7 done! +need playt
Posted: Tue Sep 29, 2015 6:33 pm
by Deadwing
Hey guys!
New version with level 7 released!
It's the largest map of the wad, following the same style, and probably the hardest, still, isn't too big and monster count is around 100. Non-linearity still here, you'll probably take around 20 min to finish it 100% (speedrunning in 2-3?).
I'm also using Nevander's Status bar, with some added effects to give a cold feel
Some screenshots:
Download link:
http://www.mediafire.com/download/4463l ... ca-0.8.zip
Tell me what do you guys think!
Re: Nevasca: version 0.8 released: Level 7 done! +need playt
Posted: Thu Oct 01, 2015 4:46 am
by The Nameless Watcher
Slight increase in projectile speed is no joke. I got aced several times on the first level.
I like the frozen theme, feels peaceful (before I die.)
Somehow the ambiance reminds me of when I first played Hexen. I like that feeling
Re: Nevasca: version 0.8 released: Level 7 done! +need playt
Posted: Thu Oct 01, 2015 10:04 am
by Deadwing
The Nameless Watcher wrote:Slight increase in projectile speed is no joke. I got aced several times on the first level.
I like the frozen theme, feels peaceful (before I die.)
Somehow the ambiance reminds me of when I first played Hexen. I like that feeling
Cool! After a while you get used to the monsters projectiles. They used to be faster in the first versions, but since it was too much I decided to reduce it.
Re: Nevasca: version 1.0 released! (finally!)
Posted: Sun Jan 24, 2016 7:53 am
by Deadwing
Version 1.0 released!
Changes:
- Level 8 and 9 done.
- Several small balancing and decorative changes on previous levels, which I don't remember anymore lol.
- Biorifle total ammunition: 100 -> 70.
- Biorifle ammo 15 -> 10.
- Biorifle damage reduced a bit.
- Freezegun total ammunition: 240 -> 200.
Download here:
http://www.mediafire.com/download/8rwtl ... ca-1.0.rar
Re: Nevasca: Up on /idgames archives!
Posted: Sat Jan 30, 2016 4:33 am
by Deadwing
Re: Nevasca: Up on /idgames archives!
Posted: Sat Jan 30, 2016 3:15 pm
by Sgt. Shivers
Got a chance to play some of this today, some very fun and unique stuff here!
Re: Nevasca: Up on /idgames archives!
Posted: Sun Jan 31, 2016 10:00 am
by Deadwing
Sgt. Shivers wrote:Got a chance to play some of this today, some very fun and unique stuff here!
That's awesome man, I'm glad you liked it!

Re: Nevasca: Up on /idgames archives!
Posted: Sun Jan 31, 2016 10:15 am
by doony
I love the soundtrack, fits perfectly with this maps
amazing, I want to run this maps soon
Re: Nevasca: Up on /idgames archives!
Posted: Mon Feb 01, 2016 5:07 am
by Deadwing
doony wrote:I love the soundtrack, fits perfectly with this maps
amazing, I want to run this maps soon
Haha good to know you liked the songs!