[Resources] Doom Source Art 1993-1994 (Updated)

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IMX
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Re: [Resources] Doom Source Art 1993-1994

Post by IMX »

Being completely honest, I can see why they dropped the old fonts to put the ones we know and love.
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Re: [Resources] Doom Source Art 1993-1994

Post by PSTrooper »

EGA SS surrendering needed a VGA counterpart.
Last edited by PSTrooper on Mon Jan 19, 2015 10:24 pm, edited 1 time in total.
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Re: [Resources] Doom Source Art 1993-1994

Post by Jimmy »

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Carbine Dioxide
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Re: [Resources] Doom Source Art 1993-1994

Post by Carbine Dioxide »

I might use those for a mod I am working on...
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torridgristle
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Re: [Resources] Doom Source Art 1993-1994

Post by torridgristle »

You may want to describe what the download is in your post so that people can find the old font via search.
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Re: [Resources] Doom Source Art 1993-1994

Post by Armaetus »

Jimmy, what is the difference between the text WAD on page 2 and page 1?
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Sgt. Shivers
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Re: [Resources] Doom Source Art 1993-1994

Post by Sgt. Shivers »

There's kerning in the new one.
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Re: [Resources] Doom Source Art 1993-1994

Post by Jimmy »

The new wad actually features three slightly different versions:

KCFONT = original (monospaced) font, unedited except for a new "6" provided by Xaser
KCFONTK = kerned properly, with vertical cropping, minor consistency edits
KCFONTK2 = same as above but with -1 kerning space

I think I'll put this up on R667's Font Press.
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Re: [Resources] Doom Source Art 1993-1994

Post by IMX »

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Re: [Resources] Doom Source Art 1993-1994

Post by agaures »

Too far open?

Image
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Re: [Resources] Doom Source Art 1993-1994

Post by Kinsie »

I've updated the file with the extra graphics Romero released - the cut rotations for the Player and the three possessed enemy types!
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Re: [Resources] Doom Source Art 1993-1994 (Updated)

Post by IMX »

And this is the part where most custom soldiers get outdated.
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Re: [Resources] Doom Source Art 1993-1994 (Updated)

Post by Armaetus »

John posted missing attack/other frames that some of us were looking for ages for..

Can't wait to see what else John posts that is from those enemy sprites.

EDIT: Seems I'm a little late, heh.

EDIT 2: Has anyone taken the liberty of putting the rotations into a WAD file yet?
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Re: [Resources] Doom Source Art 1993-1994 (Updated)

Post by Kostov »

Glaice wrote:EDIT 2: Has anyone taken the liberty of putting the rotations into a WAD file yet?
Here
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Re: [Resources] Doom Source Art 1993-1994 (Updated)

Post by Gez »

Also here and there and the first post in this thread.
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