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Posted: Mon Nov 08, 2004 11:04 am
by Tormentor667
I have a big problem with CamTasia and ZDoom

If I record a Fullscreen ZDoom game, the colors of the recorded video seem to be screwed up and if I record a windowed version, the frames per second vary between 5 and 10, and I have no chance to speed this up

Any suggestions?
Posted: Mon Nov 08, 2004 11:08 am
by LK873
I'm not all that great with this stuff, but could it be because ZDoom is using 8-bit graphics? Normally Windows is set between 16-bit and 32-bit graphics modes.
Posted: Mon Nov 08, 2004 11:48 am
by Tormentor667
I tried to change the bit-modi and also tried 8-bit (256 colors mode via winxp) but that didn't help
Posted: Mon Nov 08, 2004 12:21 pm
by Tormentor667
Is anyone of you able to record fullscreen videos with one of the mentioned (or other) programs for capturing that stuff?
I already tried "SnagIt 7.0" and "CamTasia 2.0" and both have this color problem

Posted: Mon Nov 08, 2004 12:22 pm
by Cutmanmike
try camstudio?
Posted: Mon Nov 08, 2004 1:53 pm
by NiGHTMARE
Torm: how many colours is your OS running in? This could well affect the video capturing software.
Posted: Mon Nov 08, 2004 2:48 pm
by Tormentor667
At the moment at 32 bit but I already reduced it to 16 bit and also tried WinXPs 256 color mode, but all without any success

Always some of the colors are messed up (mostly the darker colors, the light ones (at 255 brightness for example) look okay.
asdfasdfasdf
Posted: Mon Nov 08, 2004 3:21 pm
by Galaxy_Stranger
I didn't have any COLOR issues, but Camtasia has given me performance issues while capturing a game. This is what I did, and it works OK:
Run ZDoom and get it to open WINDOWED and change it's video mode to 800x600 or less. While the game is on, turn on Camtasia and have it capture only where Doom is being displayed. Then shut it all off, put the mic up against your speakers and start a new video. Then, start up ZDoom.
That's how I did it.
Posted: Fri Nov 12, 2004 11:11 am
by Tormentor667
This sounds kinda strange ,,,
Posted: Sat Nov 13, 2004 2:18 am
by Bio Hazard
alrighty, to get the sound to record, you need to set the recording channel to "what you hear" in the windows mixer panel, many cards do not have this feature. (my audigy does, and my live5.1 does too) if it doesnt have that option, you need to get a cable to run from your speaker output into your line-in input and record from that
if you dont understand (that was kind of a bad explanation). ill make some pictures...
Posted: Sat Nov 13, 2004 4:53 pm
by Tormentor667
Well,.sound is working fine for me, that's not the problem

Just the screen capturing has bugs

Posted: Sun Nov 14, 2004 6:56 pm
by Kappes Buur
I am running Camtasia Studio with Camtasia Recorder version 1.1.1.
While the sound and the colours record correctly, I take a heavy hit with the framerate.
It records at ca 4 frames per second, recording an area of 640 x 480.
The hardware:
videocard : Nvidia FX 5200 running at AGP 4x
soundcard : Soundblaster!Live recording setting "What you hear"
computer : AMD 700Mhz Duron <-- yeah, I know. sloooowww
So, that's no good for recording any game action, but for recording static screens it is very good.
Posted: Tue Nov 16, 2004 3:41 pm
by Tormentor667
Do you run this with Fullscreen or Windowed Mode?
Posted: Tue Nov 16, 2004 4:16 pm
by Enjay
I can record Zdoom videos using FRAPS. However, there is a problem. If I use the newest version, for some reason any fireball just hangs in the air with 0 speed when it is launched. I have e-mailed the FRAPS people, but they are unable to replicate the problem (they even sent me a video to prove it). Fortunately I held on to an older version (2.2.5) which works fine with Zdoom. Quite why having FRAPS loaded affects the gameplay in Zdoom, I don't know, but it does on my machine at least.
Posted: Tue Nov 16, 2004 8:21 pm
by Kappes Buur
Tormentor667 wrote:Do you run this with Fullscreen or Windowed Mode?
I tried to capture the game action in Windowed Mode, selecting the area of the window.
Otherwise, I capture in Fullscreen.