Thanks for all positive comments so far! (Non-positive too, but those seem to be amiss so far. Keep it up, lads!)
Jimmy wrote:Ghastly_dragon wrote:Why do people keep putting guns in Heretic, specifically?
Because Heretic is more fun with guns than the stupid ineffective sticks it gives you.

This. Simply this.
But in all seriousness, the spell-system requires only projectiles\effects, and getting HUD graphics for each new weapon... that'd be pretty hard to do, as there isn't as much fantasy stuff compared to the ones that fits Doom. That's why I went with gun-spell relation. Especially that I like this mix.
Also, special message to Zeke - GUNS! GUUUUUNS!!
Xaser wrote:Psychic Overkill.
Seriously looks good, though. Major ridiculous props for including acid a la Will Rock.

Awwww yiss, I am stealing ideas like a little sh-!... ahem, yeah. About Will Rock, that game sucks horribly, but the guns in it are epithome of awesomeness for me. Hence why I decided to give it a shot.
Snarboo wrote:As nice looking as this is, I have to ask if there's a quick select option for the spells. It looks like the radial menu slows the game down a bit too much, so you might want to consider it if you haven't already.
Otherwise awesome stuff, dude!

Of course I thought of implementing quick-selection already... the ugly part is that I have no idea how to do that effectively. The lack of access to weapon slot buttons kinda ruins whole thing, and can't figure out any other sensible method for that.
And thanks, I try to make it as awesome as I can!
Ikazu-san wrote:Can't wait to spend some MP in this mod
Also, can these crows get charged with othere elemental spells so they could also burn/shock/corrode the enemies?
Not sure how I could pull it off. That would probably require messing up the skill wheel system big time, so I guess a nope, sadly.
However, the tomed crows do some funny stuff!