Page 2 of 2

Re: Spawning decals after crossing a linedef

Posted: Sun Jun 09, 2013 8:27 am
by tashita
Cool, you belong to the 1%.

Re: Spawning decals after crossing a linedef

Posted: Sun Jun 09, 2013 8:31 am
by Nash
Have fun waiting for Zandronum to catch up!

Re: Spawning decals after crossing a linedef

Posted: Sun Jun 09, 2013 2:30 pm
by edward850
tashita wrote:No one plays vanilla Zdoom compared to Zandronum + Doomseeker man.
I'm very interested as to where you get your data from. How can you possibly tell how many people are playing ZDoom in multiplayer?
tashita wrote:Cool, you belong to the 1%.
What is that supposed to mean, anyway? I belong to some rich upper class of Doom players? Is that it?

Re: Spawning decals after crossing a linedef

Posted: Sun Jun 23, 2013 5:02 am
by tashita
So theres no way to do this if you want it to be Zandronum compatible?